name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 57 1655 1 0 0 0 0 0 0 0.033 0.966 0.001 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 50 0 0 0 0 0 0 0 0.254 0.746 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 2 83 1 0 0 0 0 0 0 0.023 0.965 0.012 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 4063 44740 9 0 2 0 0 0 0 0.083 0.917 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 33 302 0 0 0 0 0 0 0 0.099 0.901 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 480 4452 1 0 0 0 0 0 0 0.097 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 3235 35324 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 101 1214 0 0 2 0 0 0 0 0.077 0.922 0.000 0.000 0.002 0.000 0.000 0.000 0.000
13 boundary = administrative 1970 22123 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1915 20553 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 396 2675 4 0 75 0 0 0 0 0.126 0.849 0.001 0.000 0.024 0.000 0.000 0.000 0.000
17 place = allotments 269 1564 1 0 4 0 0 0 0 0.146 0.851 0.001 0.000 0.002 0.000 0.000 0.000 0.000
18 landuse = allotments 365 2369 4 0 71 0 0 0 0 0.130 0.843 0.001 0.000 0.025 0.000 0.000 0.000 0.000
19 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 1229 10756 3 0 47 0 0 0 0 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 place = locality 1228 10693 3 0 47 0 0 0 0 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
22 abandoned:place = * 259 2781 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 622 6510 90 0 30 10 0 0 5 0.086 0.896 0.012 0.000 0.004 0.001 0.000 0.000 0.001
24 landuse = cemetery 10 1276 30 0 0 0 0 0 0 0.008 0.970 0.023 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 8 171 2 0 0 2 0 0 0 0.044 0.934 0.011 0.000 0.000 0.011 0.000 0.000 0.000
26 landuse = construction 3 144 0 0 3 4 0 0 0 0.019 0.935 0.000 0.000 0.019 0.026 0.000 0.000 0.000
27 landuse = farmland 10 46 2 0 0 0 0 0 0 0.172 0.793 0.034 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 187 351 1 0 1 0 0 0 1 0.346 0.649 0.002 0.000 0.002 0.000 0.000 0.000 0.002
29 landuse = residential 84 729 12 0 9 0 0 0 1 0.101 0.873 0.014 0.000 0.011 0.000 0.000 0.000 0.001
30 landuse = retail 6 226 1 0 1 1 0 0 0 0.026 0.962 0.004 0.000 0.004 0.004 0.000 0.000 0.000
31 leisure = park 45 515 18 0 0 0 0 0 0 0.078 0.891 0.031 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 4 59 0 0 0 0 0 0 0 0.063 0.937 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 14 267 3 0 9 0 0 0 1 0.048 0.908 0.010 0.000 0.031 0.000 0.000 0.000 0.003
34 place = * 180 1984 12 0 4 0 0 0 0 0.083 0.910 0.006 0.000 0.002 0.000 0.000 0.000 0.000
35 residential = * 67 594 10 0 6 0 0 0 0 0.099 0.877 0.015 0.000 0.009 0.000 0.000 0.000 0.000
36 landuse = * 89 1036 11 0 5 3 0 0 2 0.078 0.904 0.010 0.000 0.004 0.003 0.000 0.000 0.002
37 # natural 300 2489 78 0 40 7 0 1 2 0.103 0.853 0.027 0.000 0.014 0.002 0.000 0.000 0.001
38 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 3 88 0 0 4 2 0 0 0 0.031 0.907 0.000 0.000 0.041 0.021 0.000 0.000 0.000
40 landuse = forest 37 300 12 0 0 2 0 0 0 0.105 0.855 0.034 0.000 0.000 0.006 0.000 0.000 0.000
41 leisure = nature_reserve 2 144 2 0 0 1 0 0 0 0.013 0.966 0.013 0.000 0.000 0.007 0.000 0.000 0.000
42 boundary = * 62 769 4 0 2 0 0 1 2 0.074 0.915 0.005 0.000 0.002 0.000 0.000 0.001 0.002
43 natural = * 197 1330 62 0 34 3 0 0 0 0.121 0.818 0.038 0.000 0.021 0.002 0.000 0.000 0.000
44 ele = * 51 254 1 0 8 1 0 0 0 0.162 0.806 0.003 0.000 0.025 0.003 0.000 0.000 0.000
45 # water 4504 19844 46 0 124 128 0 0 4 0.183 0.805 0.002 0.000 0.005 0.005 0.000 0.000 0.000
46 waterway = drain 74 405 6 0 9 0 0 0 0 0.150 0.820 0.012 0.000 0.018 0.000 0.000 0.000 0.000
47 waterway = ditch 77 560 30 0 0 0 0 0 0 0.115 0.840 0.045 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 1417 5101 1 0 53 12 0 0 0 0.215 0.775 0.000 0.000 0.008 0.002 0.000 0.000 0.000
49 waterway = river 2794 9330 1 0 3 87 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
50 waterway = canal 28 820 0 0 5 6 0 0 0 0.033 0.955 0.000 0.000 0.006 0.007 0.000 0.000 0.000
51 type = waterway 438 1594 0 0 3 59 0 0 0 0.209 0.761 0.000 0.000 0.001 0.028 0.000 0.000 0.000
52 type = watershed 0 1 1 0 0 0 0 0 0 0.000 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 49 2986 2 0 35 22 0 0 0 0.016 0.965 0.001 0.000 0.011 0.007 0.000 0.000 0.000
54 natural = spring 56 531 5 0 15 0 0 0 0 0.092 0.875 0.008 0.000 0.025 0.000 0.000 0.000 0.000
55 tunnel = * 1215 4965 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
56 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
57 water = * 37 2895 2 0 33 22 0 0 0 0.012 0.969 0.001 0.000 0.011 0.007 0.000 0.000 0.000
58 # highway 167 99496 19 0 48 28 0 0 73 0.002 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.001
59 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 29 1271 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
61 highway = primary 3 7885 1 0 0 12 0 0 19 0.000 0.996 0.000 0.000 0.000 0.002 0.000 0.000 0.002
62 highway = secondary 0 7569 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 4 11290 4 0 5 0 0 0 6 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001
64 highway = unclassified 12 3201 0 0 0 9 0 0 0 0.004 0.993 0.000 0.000 0.000 0.003 0.000 0.000 0.000
65 highway = residential 5 58615 4 0 30 0 0 0 0 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
66 highway = service 0 3404 4 0 1 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 4 677 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 3337 3 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 33 1930 0 0 11 0 0 0 30 0.016 0.963 0.000 0.000 0.005 0.000 0.000 0.000 0.015
71 bridge = * 20 1330 3 0 2 3 0 0 0 0.015 0.979 0.002 0.000 0.001 0.002 0.000 0.000 0.000
72 # public_transport 2711 39102 232 1 0 18 0 0 1 0.064 0.930 0.006 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 1644 16205 129 1 0 0 0 0 1 0.091 0.901 0.007 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 1 100 6 0 0 0 0 0 0 0.009 0.935 0.056 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 13 595 0 0 0 0 0 0 0 0.021 0.979 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
77 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 16 218 1 0 0 0 0 0 0 0.068 0.928 0.004 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 11 220 1 0 0 0 0 0 0 0.047 0.948 0.004 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 1 19 3 0 0 0 0 0 0 0.043 0.826 0.130 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2166 23815 180 0 0 0 0 0 1 0.083 0.910 0.007 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 56 9828 10 0 0 15 0 0 0 0.006 0.992 0.001 0.000 0.000 0.002 0.000 0.000 0.000
84 route_master = * 13 603 0 0 0 2 0 0 0 0.021 0.976 0.000 0.000 0.000 0.003 0.000 0.000 0.000
85 railway = * 192 2704 12 0 0 1 0 0 0 0.066 0.930 0.004 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 32 156 0 0 0 0 0 0 0 0.170 0.830 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 586 5803 41 9 48 2 1 0 62 0.089 0.886 0.006 0.001 0.007 0.000 0.000 0.000 0.009
88 landuse = industrial 320 4227 21 3 3 2 0 0 1 0.070 0.924 0.005 0.001 0.001 0.000 0.000 0.000 0.000
89 building = industrial 207 1354 15 1 36 0 0 0 61 0.124 0.809 0.009 0.001 0.022 0.000 0.000 0.000 0.036
90 building = warehouse 55 180 5 0 8 0 1 0 0 0.221 0.723 0.020 0.000 0.032 0.000 0.004 0.000 0.000
91 office = construction_company 2 26 0 5 1 0 0 0 0 0.059 0.765 0.000 0.147 0.029 0.000 0.000 0.000 0.000
92 industrial = * 31 477 4 0 1 0 0 0 0 0.060 0.930 0.008 0.000 0.002 0.000 0.000 0.000 0.000
93 # infrastructure 2951 8196 110 883 35 6 0 0 111 0.240 0.667 0.009 0.072 0.003 0.000 0.000 0.000 0.009
94 amenity = fuel 212 64 0 872 0 0 0 0 2 0.184 0.056 0.000 0.758 0.000 0.000 0.000 0.000 0.002
95 building = service 1191 436 22 1 1 0 0 0 13 0.716 0.262 0.013 0.001 0.001 0.000 0.000 0.000 0.008
96 barrier = * 341 4140 35 0 3 1 0 0 1 0.075 0.916 0.008 0.000 0.001 0.000 0.000 0.000 0.000
97 power = * 2034 2908 52 8 5 5 0 0 0 0.406 0.580 0.010 0.002 0.001 0.001 0.000 0.000 0.000
98 substation = * 1405 1222 8 0 0 0 0 0 0 0.533 0.464 0.003 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 58 80 0 0 1 0 0 0 0 0.417 0.576 0.000 0.000 0.007 0.000 0.000 0.000 0.000
100 man_made = * 129 1640 11 2 26 0 0 0 99 0.068 0.860 0.006 0.001 0.014 0.000 0.000 0.000 0.052
101 embankment = * 2 208 0 0 0 0 0 0 0 0.010 0.990 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 55 3842 98 0 0 0 0 0 0 0.014 0.962 0.025 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 48 2661 52 0 0 0 0 0 0 0.017 0.964 0.019 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 25 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 1 48 4 0 0 0 0 0 0 0.019 0.906 0.075 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 1432 21 0 0 0 0 0 0 0.000 0.986 0.014 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 22 258 3 0 0 0 0 0 0 0.078 0.912 0.011 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 53 3663 83 0 0 0 0 0 0 0.014 0.964 0.022 0.000 0.000 0.000 0.000 0.000 0.000
110 # education 512 5989 102 215 7 1 0 0 5 0.075 0.877 0.015 0.031 0.001 0.000 0.000 0.000 0.001
111 landuse = education 4 802 1 0 0 0 0 0 0 0.005 0.994 0.001 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = university 1 194 4 0 0 0 0 0 0 0.005 0.975 0.020 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = college 2 313 17 0 0 0 0 0 0 0.006 0.943 0.051 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = school 335 1638 28 4 2 0 0 0 0 0.167 0.816 0.014 0.002 0.001 0.000 0.000 0.000 0.000
115 amenity = kindergarten 28 1853 6 0 0 1 0 0 0 0.015 0.981 0.003 0.000 0.000 0.001 0.000 0.000 0.000
116 amenity = arts_centre 49 33 6 171 1 0 0 0 0 0.188 0.127 0.023 0.658 0.004 0.000 0.000 0.000 0.000
117 amenity = music_school 3 55 1 33 0 0 0 0 0 0.033 0.598 0.011 0.359 0.000 0.000 0.000 0.000 0.000
118 building = university 15 144 7 0 0 0 0 0 0 0.090 0.867 0.042 0.000 0.000 0.000 0.000 0.000 0.000
119 building = college 4 105 9 0 0 0 0 0 0 0.034 0.890 0.076 0.000 0.000 0.000 0.000 0.000 0.000
120 building = school 80 621 7 0 0 0 0 0 0 0.113 0.877 0.010 0.000 0.000 0.000 0.000 0.000 0.000
121 building = kindergarten 0 462 2 0 0 0 0 0 0 0.000 0.996 0.004 0.000 0.000 0.000 0.000 0.000 0.000
122 building = dormitory 0 626 15 0 0 0 0 0 0 0.000 0.977 0.023 0.000 0.000 0.000 0.000 0.000 0.000
123 office = educational_institution 1 39 1 0 4 0 0 0 3 0.021 0.812 0.021 0.000 0.083 0.000 0.000 0.000 0.062
124 faculty = * 0 23 0 7 0 0 0 0 2 0.000 0.719 0.000 0.219 0.000 0.000 0.000 0.000 0.062
125 # healthcare 1215 236 47 5378 103 11 1 0 30 0.173 0.034 0.007 0.766 0.015 0.002 0.000 0.000 0.004
126 amenity = hospital 31 68 8 551 0 1 0 0 0 0.047 0.103 0.012 0.836 0.000 0.002 0.000 0.000 0.000
127 amenity = pharmacy 97 63 12 2360 11 7 1 0 30 0.038 0.024 0.005 0.914 0.004 0.003 0.000 0.000 0.012
128 amenity = clinic 83 25 19 646 0 3 0 0 0 0.107 0.032 0.024 0.832 0.000 0.004 0.000 0.000 0.000
129 amenity = doctors 82 11 0 823 15 0 0 0 0 0.088 0.012 0.000 0.884 0.016 0.000 0.000 0.000 0.000
130 amenity = dentist 11 8 1 295 70 0 0 0 0 0.029 0.021 0.003 0.766 0.182 0.000 0.000 0.000 0.000
131 amenity = veterinary 21 17 0 179 7 0 0 0 0 0.094 0.076 0.000 0.799 0.031 0.000 0.000 0.000 0.000
132 building = hospital 23 11 6 371 0 0 0 0 0 0.056 0.027 0.015 0.903 0.000 0.000 0.000 0.000 0.000
133 building = clinic 0 2 2 31 0 0 0 0 0 0.000 0.057 0.057 0.886 0.000 0.000 0.000 0.000 0.000
134 emergency = * 866 55 4 247 0 0 0 0 0 0.739 0.047 0.003 0.211 0.000 0.000 0.000 0.000 0.000
135 healthcare = * 160 115 20 2799 3 1 1 0 0 0.052 0.037 0.006 0.903 0.001 0.000 0.000 0.000 0.000
136 # government 644 1490 86 5302 1142 2 1 2 10 0.074 0.172 0.010 0.611 0.132 0.000 0.000 0.000 0.001
137 amenity = fire_station 3 29 1 306 2 0 0 0 0 0.009 0.085 0.003 0.897 0.006 0.000 0.000 0.000 0.000
138 amenity = ranger_station 1 5 3 105 0 0 0 0 0 0.009 0.044 0.026 0.921 0.000 0.000 0.000 0.000 0.000
139 amenity = townhall 9 32 3 510 4 0 0 0 0 0.016 0.057 0.005 0.914 0.007 0.000 0.000 0.000 0.000
140 amenity = post_office 26 233 10 932 0 0 0 0 0 0.022 0.194 0.008 0.776 0.000 0.000 0.000 0.000 0.000
141 amenity = post_box 0 7 3 7 0 0 0 0 0 0.000 0.412 0.176 0.412 0.000 0.000 0.000 0.000 0.000
142 amenity = police 6 14 10 682 0 0 0 0 0 0.008 0.020 0.014 0.958 0.000 0.000 0.000 0.000 0.000
143 amenity = prison 0 27 0 26 0 0 0 0 0 0.000 0.509 0.000 0.491 0.000 0.000 0.000 0.000 0.000
144 amenity = courthouse 30 5 1 104 0 0 0 0 0 0.214 0.036 0.007 0.743 0.000 0.000 0.000 0.000 0.000
145 amenity = customs 0 1 0 12 0 0 0 0 0 0.000 0.077 0.000 0.923 0.000 0.000 0.000 0.000 0.000
146 amenity = mortuary 13 0 0 6 0 0 0 0 0 0.684 0.000 0.000 0.316 0.000 0.000 0.000 0.000 0.000
147 amenity = library 7 24 7 466 0 0 0 0 0 0.014 0.048 0.014 0.925 0.000 0.000 0.000 0.000 0.000
148 amenity = theatre 6 16 3 52 0 0 0 0 0 0.078 0.208 0.039 0.675 0.000 0.000 0.000 0.000 0.000
149 amenity = cinema 18 10 2 114 1 0 0 0 0 0.124 0.069 0.014 0.786 0.007 0.000 0.000 0.000 0.000
150 amenity = community_centre 269 29 2 225 249 0 0 0 0 0.348 0.037 0.003 0.291 0.322 0.000 0.000 0.000 0.000
151 amenity = social_facility 0 35 1 47 104 0 0 0 0 0.000 0.187 0.005 0.251 0.556 0.000 0.000 0.000 0.000
152 amenity = public_building 9 6 0 67 0 0 0 0 0 0.110 0.073 0.000 0.817 0.000 0.000 0.000 0.000 0.000
153 amenity = public_bath 15 8 2 112 0 1 1 0 0 0.108 0.058 0.014 0.806 0.000 0.007 0.007 0.000 0.000
154 amenity = vehicle_inspection 2 2 1 105 0 0 0 0 0 0.018 0.018 0.009 0.955 0.000 0.000 0.000 0.000 0.000
155 office = government 113 108 13 987 691 1 0 0 10 0.059 0.056 0.007 0.513 0.359 0.001 0.000 0.000 0.005
156 office = diplomatic 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
157 office = newspaper 6 3 16 50 0 0 0 0 0 0.080 0.040 0.213 0.667 0.000 0.000 0.000 0.000 0.000
158 office = research 1 68 0 23 39 0 0 0 0 0.008 0.519 0.000 0.176 0.298 0.000 0.000 0.000 0.000
159 office = forestry 0 7 0 21 33 0 0 0 0 0.000 0.115 0.000 0.344 0.541 0.000 0.000 0.000 0.000
160 office = energy_supplier 0 15 0 15 17 0 0 0 0 0.000 0.319 0.000 0.319 0.362 0.000 0.000 0.000 0.000
161 office = utility 0 1 0 8 0 0 0 0 0 0.000 0.111 0.000 0.889 0.000 0.000 0.000 0.000 0.000
162 office = foundation 3 3 0 29 0 0 0 0 0 0.086 0.086 0.000 0.829 0.000 0.000 0.000 0.000 0.000
163 office = notary 0 0 1 44 0 0 0 0 0 0.000 0.000 0.022 0.978 0.000 0.000 0.000 0.000 0.000
164 building = public 32 62 4 262 1 0 0 0 0 0.089 0.172 0.011 0.726 0.003 0.000 0.000 0.000 0.000
165 landuse = military 41 341 2 5 0 0 0 0 0 0.105 0.877 0.005 0.013 0.000 0.000 0.000 0.000 0.000
166 government = * 58 48 6 661 2 0 0 0 0 0.075 0.062 0.008 0.853 0.003 0.000 0.000 0.000 0.000
167 military = * 63 521 2 58 2 0 0 2 0 0.097 0.804 0.003 0.090 0.003 0.000 0.000 0.003 0.000
168 embassy = * 0 5 0 46 0 0 0 0 0 0.000 0.098 0.000 0.902 0.000 0.000 0.000 0.000 0.000
169 diplomatic = * 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
170 # bank 2280 40 5 1452 1 1 0 0 1 0.603 0.011 0.001 0.384 0.000 0.000 0.000 0.000 0.000
171 amenity = atm 927 16 2 581 0 0 0 0 0 0.607 0.010 0.001 0.381 0.000 0.000 0.000 0.000 0.000
172 amenity = bank 1248 21 3 781 1 0 0 0 1 0.607 0.010 0.001 0.380 0.000 0.000 0.000 0.000 0.000
173 amenity = bureau_de_change 105 3 0 90 0 1 0 0 0 0.528 0.015 0.000 0.452 0.000 0.005 0.000 0.000 0.000
174 # tourism 940 14761 443 11 122 7 0 2 38 0.058 0.904 0.027 0.001 0.007 0.000 0.000 0.000 0.002
175 building = bunker 19 200 1 0 0 0 0 0 0 0.086 0.909 0.005 0.000 0.000 0.000 0.000 0.000 0.000
176 building = ruins 16 128 1 0 1 0 0 0 1 0.109 0.871 0.007 0.000 0.007 0.000 0.000 0.000 0.007
177 amenity = fountain 4 43 2 0 0 0 0 0 1 0.080 0.860 0.040 0.000 0.000 0.000 0.000 0.000 0.020
178 tourism = * 643 9374 247 7 90 5 0 0 36 0.062 0.901 0.024 0.001 0.009 0.000 0.000 0.000 0.003
179 historic = * 299 5896 204 5 34 2 0 2 0 0.046 0.915 0.032 0.001 0.005 0.000 0.000 0.000 0.000
180 memorial = * 87 2459 59 0 19 0 0 0 0 0.033 0.937 0.022 0.000 0.007 0.000 0.000 0.000 0.000
181 ruins = * 17 263 1 1 2 0 0 0 1 0.060 0.923 0.004 0.004 0.007 0.000 0.000 0.000 0.004
182 information = * 21 1029 28 0 0 0 0 0 0 0.019 0.955 0.026 0.000 0.000 0.000 0.000 0.000 0.000
183 attraction = * 31 141 7 0 0 0 0 0 0 0.173 0.788 0.039 0.000 0.000 0.000 0.000 0.000 0.000
184 artwork_type = * 96 796 55 0 6 4 0 0 5 0.100 0.827 0.057 0.000 0.006 0.004 0.000 0.000 0.005
185 # sport 218 1047 21 1363 1 6 0 0 0 0.082 0.394 0.008 0.513 0.000 0.002 0.000 0.000 0.000
186 amenity = sanatorium 2 86 0 11 1 0 0 0 0 0.020 0.860 0.000 0.110 0.010 0.000 0.000 0.000 0.000
187 leisure = * 206 1008 21 1300 0 5 0 0 0 0.081 0.397 0.008 0.512 0.000 0.002 0.000 0.000 0.000
188 sport = * 60 123 10 601 0 2 0 0 0 0.075 0.155 0.013 0.755 0.000 0.003 0.000 0.000 0.000
189 resort = * 6 97 0 57 0 0 0 0 0 0.037 0.606 0.000 0.356 0.000 0.000 0.000 0.000 0.000
190 # office 472 224 19 1358 2810 0 0 0 0 0.097 0.046 0.004 0.278 0.575 0.000 0.000 0.000 0.000
191 office = * 472 224 19 1358 2810 0 0 0 0 0.097 0.046 0.004 0.278 0.575 0.000 0.000 0.000 0.000
192 # amenity 3240 1675 209 14605 3825 897 807 309 12218 0.086 0.044 0.006 0.387 0.101 0.024 0.021 0.008 0.323
193 amenity = cafe 175 70 26 902 307 38 89 40 877 0.069 0.028 0.010 0.357 0.122 0.015 0.035 0.016 0.347
194 amenity = fast_food 50 11 13 350 80 13 31 7 267 0.061 0.013 0.016 0.426 0.097 0.016 0.038 0.009 0.325
195 amenity = restaurant 47 31 7 216 66 6 25 13 213 0.075 0.050 0.011 0.346 0.106 0.010 0.040 0.021 0.341
196 amenity = bar 40 12 3 113 77 6 22 6 209 0.082 0.025 0.006 0.232 0.158 0.012 0.045 0.012 0.428
197 shop = convenience 931 204 47 3793 549 467 91 48 1483 0.122 0.027 0.006 0.498 0.072 0.061 0.012 0.006 0.195
198 shop = clothes 65 105 5 316 147 10 16 15 482 0.056 0.090 0.004 0.272 0.127 0.009 0.014 0.013 0.415
199 shop = car_repair 14 20 2 263 125 14 26 22 689 0.012 0.017 0.002 0.224 0.106 0.012 0.022 0.019 0.586
200 shop = hairdresser 42 21 7 364 177 6 28 3 467 0.038 0.019 0.006 0.326 0.159 0.005 0.025 0.003 0.419
201 shop = chemist 2 0 1 1331 12 1 9 1 46 0.001 0.000 0.001 0.949 0.009 0.001 0.006 0.001 0.033
202 shop = supermarket 307 34 4 449 61 154 5 2 155 0.262 0.029 0.003 0.383 0.052 0.132 0.004 0.002 0.132
203 shop = car_parts 1 85 2 324 142 6 15 7 371 0.001 0.089 0.002 0.340 0.149 0.006 0.016 0.007 0.389
204 shop = furniture 22 17 2 285 93 28 14 11 321 0.028 0.021 0.003 0.359 0.117 0.035 0.018 0.014 0.405
205 shop = hardware 27 22 5 247 118 8 17 8 291 0.036 0.030 0.007 0.332 0.159 0.011 0.023 0.011 0.392
206 shop = kiosk 35 107 3 127 13 7 14 0 94 0.087 0.268 0.007 0.318 0.033 0.018 0.035 0.000 0.235
207 shop = doityourself 33 28 3 221 99 4 10 8 355 0.043 0.037 0.004 0.290 0.130 0.005 0.013 0.011 0.466
208 shop = pet 8 6 2 128 63 2 9 5 274 0.016 0.012 0.004 0.258 0.127 0.004 0.018 0.010 0.551
209 shop = florist 19 8 2 227 56 4 14 7 202 0.035 0.015 0.004 0.421 0.104 0.007 0.026 0.013 0.375
210 shop = beauty 14 7 2 71 87 2 18 10 288 0.028 0.014 0.004 0.142 0.174 0.004 0.036 0.020 0.577
211 shop = mobile_phone 229 9 0 113 77 0 1 1 132 0.407 0.016 0.000 0.201 0.137 0.000 0.002 0.002 0.235
212 shop = shoes 23 6 0 83 22 2 5 2 116 0.089 0.023 0.000 0.320 0.085 0.008 0.019 0.008 0.448
213 shop = newsagent 164 293 2 30 0 24 0 1 30 0.301 0.539 0.004 0.055 0.000 0.044 0.000 0.002 0.055
214 shop = electronics 122 6 1 76 63 1 11 12 178 0.260 0.013 0.002 0.162 0.134 0.002 0.023 0.026 0.379
215 shop = alcohol 7 8 1 269 75 5 11 2 135 0.014 0.016 0.002 0.524 0.146 0.010 0.021 0.004 0.263
216 shop = jewelry 61 4 3 193 26 0 9 0 52 0.175 0.011 0.009 0.555 0.075 0.000 0.026 0.000 0.149
217 shop = mall 23 12 2 147 35 13 17 2 140 0.059 0.031 0.005 0.376 0.090 0.033 0.043 0.005 0.358
218 shop = butcher 25 15 4 121 61 6 20 5 160 0.060 0.036 0.010 0.290 0.146 0.014 0.048 0.012 0.384
219 shop = cosmetics 4 4 0 87 47 6 12 9 115 0.014 0.014 0.000 0.306 0.165 0.021 0.042 0.032 0.405
220 craft = shoemaker 1 2 0 155 17 5 3 0 48 0.004 0.009 0.000 0.671 0.074 0.022 0.013 0.000 0.208
221 amenity = * 210 294 14 1177 287 19 58 19 1048 0.067 0.094 0.004 0.377 0.092 0.006 0.019 0.006 0.335
222 shop = * 544 226 48 2428 842 42 208 44 3007 0.074 0.031 0.006 0.329 0.114 0.006 0.028 0.006 0.407
223 clothes = * 7 17 1 92 19 2 5 2 88 0.030 0.073 0.004 0.395 0.082 0.009 0.021 0.009 0.378
224 club = * 9 13 1 38 9 1 0 0 26 0.093 0.134 0.010 0.392 0.093 0.010 0.000 0.000 0.268
225 # building 3347 4024 218 8668 2194 297 274 51 6763 0.130 0.156 0.008 0.336 0.085 0.011 0.011 0.002 0.262
226 building = yes 2584 3316 156 6776 1763 154 186 36 4857 0.130 0.167 0.008 0.342 0.089 0.008 0.009 0.002 0.245
227 building = retail 339 66 21 814 175 122 46 11 453 0.166 0.032 0.010 0.398 0.085 0.060 0.022 0.005 0.221
228 building = commercial 33 33 3 160 86 9 11 1 273 0.054 0.054 0.005 0.263 0.141 0.015 0.018 0.002 0.448
229 building = office 7 24 2 114 65 0 5 0 97 0.022 0.076 0.006 0.363 0.207 0.000 0.016 0.000 0.309
230 building = house 87 32 4 75 15 0 0 2 244 0.190 0.070 0.009 0.163 0.033 0.000 0.000 0.004 0.532
231 building = apartments 26 64 7 65 4 0 3 0 95 0.098 0.242 0.027 0.246 0.015 0.000 0.011 0.000 0.360
232 building = residential 23 35 4 25 5 0 0 0 233 0.071 0.108 0.012 0.077 0.015 0.000 0.000 0.000 0.717
233 building = construction 92 27 1 66 1 1 0 0 3 0.482 0.141 0.005 0.346 0.005 0.005 0.000 0.000 0.016
234 building = kiosk 14 95 2 25 1 3 0 0 23 0.086 0.583 0.012 0.153 0.006 0.018 0.000 0.000 0.141
235 building = * 133 279 15 439 45 2 18 0 360 0.103 0.216 0.012 0.340 0.035 0.002 0.014 0.000 0.279
236 building:part = * 7 36 2 57 21 7 3 1 40 0.040 0.207 0.011 0.328 0.121 0.040 0.017 0.006 0.230
237 entrance = * 3 21 1 60 15 0 3 0 88 0.016 0.110 0.005 0.314 0.079 0.000 0.016 0.000 0.461
238 # other 40 32 3 124 59 3 10 1 397 0.060 0.048 0.004 0.185 0.088 0.004 0.015 0.001 0.593
239 # TOTAL 27697 259703 1644 32451 9252 1145 952 329 18244 0.079 0.739 0.005 0.092 0.026 0.003 0.003 0.001 0.052

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1713 1713 1712 1.000 0.999 1473 1473 1466 1.000 0.995
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 67 67 67 1.000 1.000 32 32 32 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 ::label = * 86 86 85 1.000 0.988 75 75 73 1.000 0.973
7 # place 48814 48812 48805 1.000 1.000 16976 16974 16799 1.000 0.990
8 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
9 place = town 335 335 335 1.000 1.000 168 168 168 1.000 1.000
10 place = village 4933 4933 4932 1.000 1.000 2189 2189 2176 1.000 0.994
11 place = hamlet 38559 38559 38559 1.000 1.000 13621 13621 13484 1.000 0.990
12 place = isolated_dwelling 1317 1315 1317 0.998 1.000 663 661 661 0.997 0.997
13 boundary = administrative 24093 24093 24093 1.000 1.000 16855 16855 16698 1.000 0.991
14 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
15 admin_level = * 22468 22468 22468 1.000 1.000 15524 15524 15372 1.000 0.990
16 # allotments 3150 3075 3146 0.976 0.999 2152 2084 2181 0.968 1.013
17 place = allotments 1838 1834 1837 0.998 0.999 1295 1291 1327 0.997 1.025
18 landuse = allotments 2809 2738 2805 0.975 0.999 1940 1876 1972 0.967 1.016
19 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
20 # locality 12035 11988 12032 0.996 1.000 8368 8322 8447 0.995 1.009
21 place = locality 11971 11924 11968 0.996 1.000 8328 8282 8411 0.994 1.010
22 abandoned:place = * 3040 3040 3040 1.000 1.000 2214 2214 2207 1.000 0.997
23 # suburb 7267 7232 7172 0.995 0.987 4836 4804 4760 0.993 0.984
24 landuse = cemetery 1316 1316 1286 1.000 0.977 445 445 433 1.000 0.973
25 landuse = commercial 183 183 181 1.000 0.989 171 171 169 1.000 0.988
26 landuse = construction 154 151 154 0.981 1.000 148 145 149 0.980 1.007
27 landuse = farmland 58 58 56 1.000 0.966 52 52 50 1.000 0.962
28 landuse = farmyard 541 539 539 0.996 0.996 347 346 344 0.997 0.991
29 landuse = residential 835 825 822 0.988 0.984 775 765 761 0.987 0.982
30 landuse = retail 235 234 234 0.996 0.996 151 149 150 0.987 0.993
31 leisure = park 578 578 560 1.000 0.969 458 458 443 1.000 0.967
32 leisure = garden 63 63 63 1.000 1.000 38 38 40 1.000 1.053
33 amenity = marketplace 294 284 290 0.966 0.986 166 157 162 0.946 0.976
34 place = * 2180 2176 2168 0.998 0.994 1545 1542 1511 0.998 0.978
35 residential = * 677 671 667 0.991 0.985 636 630 627 0.991 0.986
36 landuse = * 1146 1139 1133 0.994 0.989 987 981 984 0.994 0.997
37 # natural 2917 2874 2837 0.985 0.973 2508 2464 2455 0.982 0.979
38 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
39 place = islet 97 93 97 0.959 1.000 82 79 80 0.963 0.976
40 landuse = forest 351 351 339 1.000 0.966 328 327 319 0.997 0.973
41 leisure = nature_reserve 149 149 147 1.000 0.987 148 148 146 1.000 0.986
42 boundary = * 840 835 834 0.994 0.993 807 801 799 0.993 0.990
43 natural = * 1626 1592 1564 0.979 0.962 1321 1287 1286 0.974 0.974
44 ele = * 315 307 314 0.975 0.997 290 282 288 0.972 0.993
45 # water 24650 24522 24600 0.995 0.998 5494 5347 5397 0.973 0.982
46 waterway = drain 494 485 488 0.982 0.988 128 127 123 0.992 0.961
47 waterway = ditch 667 667 637 1.000 0.955 133 133 128 1.000 0.962
48 waterway = stream 6584 6531 6583 0.992 1.000 1148 1128 1133 0.983 0.987
49 waterway = river 12215 12212 12214 1.000 1.000 1728 1672 1669 0.968 0.966
50 waterway = canal 859 854 859 0.994 1.000 147 144 143 0.980 0.973
51 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1839 0.995 1.003
52 type = watershed 2 2 1 1.000 0.500 2 2 1 1.000 0.500
53 natural = water 3094 3059 3092 0.989 0.999 2501 2460 2501 0.984 1.000
54 natural = spring 607 592 602 0.975 0.992 538 523 536 0.972 0.996
55 tunnel = * 6227 6199 6205 0.996 0.996 1697 1683 1700 0.992 1.002
56 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
57 water = * 2989 2956 2987 0.989 0.999 2415 2376 2414 0.984 1.000
58 # highway 99831 99710 99739 0.999 0.999 11979 11929 12125 0.996 1.012
59 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
60 highway = trunk 1324 1306 1306 0.986 0.986 133 131 131 0.985 0.985
61 highway = primary 7920 7901 7900 0.998 0.997 536 531 530 0.991 0.989
62 highway = secondary 7569 7569 7569 1.000 1.000 747 747 747 1.000 1.000
63 highway = tertiary 11309 11298 11299 0.999 0.999 1692 1686 1696 0.996 1.002
64 highway = unclassified 3222 3222 3222 1.000 1.000 936 935 940 0.999 1.004
65 highway = residential 58654 58624 58650 0.999 1.000 9560 9532 9697 0.997 1.014
66 highway = service 3409 3408 3405 1.000 0.999 1624 1622 1629 0.999 1.003
67 highway = track 681 681 681 1.000 1.000 150 148 149 0.987 0.993
68 type = associatedStreet 3340 3340 3337 1.000 0.999 1992 1992 2002 1.000 1.005
69 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
70 highway = * 2004 1963 1974 0.980 0.985 995 988 990 0.993 0.995
71 bridge = * 1358 1356 1355 0.999 0.998 485 482 482 0.994 0.994
72 # public_transport 42065 42064 41832 1.000 0.994 19678 19678 19646 1.000 0.998
73 highway = bus_stop 17980 17979 17850 1.000 0.993 8062 8061 8033 1.000 0.996
74 type = route 107 107 101 1.000 0.944 102 102 98 1.000 0.961
75 type = route_master 608 608 608 1.000 1.000 556 556 556 1.000 1.000
76 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
77 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
78 building = train_station 235 235 234 1.000 0.996 216 216 216 1.000 1.000
79 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
80 amenity = bus_station 232 232 231 1.000 0.996 208 208 211 1.000 1.014
81 amenity = ferry_terminal 23 23 20 1.000 0.870 21 21 18 1.000 0.857
82 public_transport = * 26162 26161 25981 1.000 0.993 7575 7574 7540 1.000 0.995
83 route = * 9909 9909 9899 1.000 0.999 9843 9844 9841 1.000 1.000
84 route_master = * 618 618 618 1.000 1.000 566 566 566 1.000 1.000
85 railway = * 2909 2909 2897 1.000 0.996 1311 1311 1309 1.000 0.998
86 aeroway = * 188 188 188 1.000 1.000 171 171 171 1.000 1.000
87 # industrial 6552 6442 6448 0.983 0.984 5154 5045 5110 0.979 0.991
88 landuse = industrial 4577 4573 4555 0.999 0.995 3888 3882 3905 0.998 1.004
89 building = industrial 1674 1577 1598 0.942 0.955 1247 1152 1182 0.924 0.948
90 building = warehouse 249 241 243 0.968 0.976 173 166 175 0.960 1.012
91 office = construction_company 34 33 34 0.971 1.000 34 33 34 0.971 1.000
92 industrial = * 513 512 509 0.998 0.992 427 426 422 0.998 0.988
93 # infrastructure 12292 12146 12071 0.988 0.982 8987 8825 8914 0.982 0.992
94 amenity = fuel 1150 1148 1148 0.998 0.998 652 646 627 0.991 0.962
95 building = service 1664 1650 1629 0.992 0.979 1243 1229 1230 0.989 0.990
96 barrier = * 4521 4517 4485 0.999 0.992 3683 3678 3757 0.999 1.020
97 power = * 5012 5007 4960 0.999 0.990 3986 3980 3992 0.998 1.002
98 substation = * 2635 2635 2627 1.000 0.997 2439 2439 2437 1.000 0.999
99 pipeline = * 139 138 139 0.993 1.000 120 119 120 0.992 1.000
100 man_made = * 1907 1782 1797 0.934 0.942 1339 1214 1254 0.907 0.937
101 embankment = * 210 210 210 1.000 1.000 85 85 85 1.000 1.000
102 # religion 3995 3995 3897 1.000 0.975 2311 2311 2287 1.000 0.990
103 amenity = place_of_worship 2761 2761 2709 1.000 0.981 1838 1838 1845 1.000 1.004
104 amenity = monastery 25 25 25 1.000 1.000 24 24 24 1.000 1.000
105 amenity = grave_yard 53 53 49 1.000 0.925 45 45 41 1.000 0.911
106 building = church 1453 1453 1432 1.000 0.986 1054 1054 1078 1.000 1.023
107 building = cathedral 26 26 26 1.000 1.000 26 26 25 1.000 0.962
108 building = chapel 283 283 280 1.000 0.989 169 169 163 1.000 0.964
109 religion = * 3799 3799 3716 1.000 0.978 2182 2182 2177 1.000 0.998
110 # education 6831 6819 6724 0.998 0.984 4589 4557 4691 0.993 1.022
111 landuse = education 807 807 806 1.000 0.999 799 799 800 1.000 1.001
112 amenity = university 199 199 195 1.000 0.980 183 183 181 1.000 0.989
113 amenity = college 332 332 315 1.000 0.949 301 301 290 1.000 0.963
114 amenity = school 2007 2005 1979 0.999 0.986 1419 1417 1424 0.999 1.004
115 amenity = kindergarten 1888 1888 1882 1.000 0.997 1194 1194 1325 1.000 1.110
116 amenity = arts_centre 260 259 254 0.996 0.977 171 162 163 0.947 0.953
117 amenity = music_school 92 92 91 1.000 0.989 70 65 66 0.929 0.943
118 building = university 166 166 159 1.000 0.958 158 158 151 1.000 0.956
119 building = college 118 118 109 1.000 0.924 101 101 94 1.000 0.931
120 building = school 708 708 701 1.000 0.990 584 584 583 1.000 0.998
121 building = kindergarten 464 464 462 1.000 0.996 304 304 325 1.000 1.069
122 building = dormitory 641 641 626 1.000 0.977 466 466 456 1.000 0.979
123 office = educational_institution 48 41 44 0.854 0.917 47 40 43 0.851 0.915
124 faculty = * 32 30 30 0.938 0.938 32 30 30 0.938 0.938
125 # healthcare 7021 6888 6943 0.981 0.989 3389 3181 3278 0.939 0.967
126 amenity = hospital 659 659 651 1.000 0.988 521 503 496 0.965 0.952
127 amenity = pharmacy 2581 2540 2538 0.984 0.983 1356 1289 1311 0.951 0.967
128 amenity = clinic 776 776 757 1.000 0.976 477 461 454 0.966 0.952
129 amenity = doctors 931 916 931 0.984 1.000 267 244 263 0.914 0.985
130 amenity = dentist 385 315 384 0.818 0.997 299 226 295 0.756 0.987
131 amenity = veterinary 224 217 224 0.969 1.000 162 154 162 0.951 1.000
132 building = hospital 411 411 405 1.000 0.985 300 294 292 0.980 0.973
133 building = clinic 35 35 33 1.000 0.943 33 31 31 0.939 0.939
134 emergency = * 1172 1172 1168 1.000 0.997 303 298 293 0.983 0.967
135 healthcare = * 3099 3096 3078 0.999 0.993 1597 1554 1555 0.973 0.974
136 # government 8679 7525 8582 0.867 0.989 5697 4574 5553 0.803 0.975
137 amenity = fire_station 341 339 340 0.994 0.997 208 202 201 0.971 0.966
138 amenity = ranger_station 114 114 111 1.000 0.974 107 106 104 0.991 0.972
139 amenity = townhall 558 554 555 0.993 0.995 462 455 456 0.985 0.987
140 amenity = post_office 1201 1201 1191 1.000 0.992 246 235 238 0.955 0.967
141 amenity = post_box 17 17 14 1.000 0.824 11 10 10 0.909 0.909
142 amenity = police 712 712 702 1.000 0.986 521 507 505 0.973 0.969
143 amenity = prison 53 53 53 1.000 1.000 50 50 50 1.000 1.000
144 amenity = courthouse 140 140 139 1.000 0.993 102 102 101 1.000 0.990
145 amenity = customs 13 13 13 1.000 1.000 13 13 13 1.000 1.000
146 amenity = mortuary 19 19 19 1.000 1.000 8 7 8 0.875 1.000
147 amenity = library 504 504 497 1.000 0.986 350 346 339 0.989 0.969
148 amenity = theatre 77 77 74 1.000 0.961 62 59 56 0.952 0.903
149 amenity = cinema 145 144 143 0.993 0.986 87 84 84 0.966 0.966
150 amenity = community_centre 774 525 772 0.678 0.997 366 154 363 0.421 0.992
151 amenity = social_facility 187 83 186 0.444 0.995 174 74 169 0.425 0.971
152 amenity = public_building 82 82 82 1.000 1.000 65 62 63 0.954 0.969
153 amenity = public_bath 139 139 136 1.000 0.978 43 40 37 0.930 0.860
154 amenity = vehicle_inspection 110 110 109 1.000 0.991 63 62 61 0.984 0.968
155 office = government 1923 1222 1900 0.635 0.988 1613 939 1581 0.582 0.980
156 office = diplomatic 71 71 71 1.000 1.000 70 69 69 0.986 0.986
157 office = newspaper 75 75 59 1.000 0.787 74 74 58 1.000 0.784
158 office = research 131 92 131 0.702 1.000 121 81 121 0.669 1.000
159 office = forestry 61 28 61 0.459 1.000 50 20 50 0.400 1.000
160 office = energy_supplier 47 30 47 0.638 1.000 46 29 46 0.630 1.000
161 office = utility 9 9 9 1.000 1.000 9 9 9 1.000 1.000
162 office = foundation 35 35 35 1.000 1.000 33 33 33 1.000 1.000
163 office = notary 45 45 44 1.000 0.978 37 37 36 1.000 0.973
164 building = public 361 360 357 0.997 0.989 297 297 293 1.000 0.987
165 landuse = military 389 389 387 1.000 0.995 344 343 341 0.997 0.991
166 government = * 775 773 769 0.997 0.992 626 610 610 0.974 0.974
167 military = * 648 644 646 0.994 0.997 470 460 462 0.979 0.983
168 embassy = * 51 51 51 1.000 1.000 51 50 50 0.980 0.980
169 diplomatic = * 71 71 71 1.000 1.000 70 69 69 0.986 0.986
170 # bank 3780 3778 3774 0.999 0.998 399 392 397 0.982 0.995
171 amenity = atm 1526 1526 1524 1.000 0.999 101 99 97 0.980 0.960
172 amenity = bank 2055 2053 2051 0.999 0.998 295 292 298 0.990 1.010
173 amenity = bureau_de_change 199 199 199 1.000 1.000 63 61 62 0.968 0.984
174 # tourism 16324 16162 15843 0.990 0.971 11436 11281 11128 0.986 0.973
175 building = bunker 220 220 219 1.000 0.995 154 154 152 1.000 0.987
176 building = ruins 147 145 145 0.986 0.986 118 116 114 0.983 0.966
177 amenity = fountain 50 49 47 0.980 0.940 42 41 39 0.976 0.929
178 tourism = * 10402 10276 10119 0.988 0.973 7390 7273 7240 0.984 0.980
179 historic = * 6442 6406 6238 0.994 0.968 4701 4664 4537 0.992 0.965
180 memorial = * 2624 2605 2565 0.993 0.978 2072 2054 2021 0.991 0.975
181 ruins = * 285 282 283 0.989 0.993 229 226 223 0.987 0.974
182 information = * 1078 1078 1050 1.000 0.974 374 373 350 0.997 0.936
183 attraction = * 179 179 172 1.000 0.961 149 149 146 1.000 0.980
184 artwork_type = * 962 951 902 0.989 0.938 806 795 751 0.986 0.932
185 # sport 2656 2655 2635 1.000 0.992 1940 1866 1861 0.962 0.959
186 amenity = sanatorium 100 99 100 0.990 1.000 94 91 94 0.968 1.000
187 leisure = * 2540 2540 2519 1.000 0.992 1853 1783 1778 0.962 0.960
188 sport = * 796 796 786 1.000 0.987 608 592 589 0.974 0.969
189 resort = * 160 160 160 1.000 1.000 154 150 150 0.974 0.974
190 # office 4883 2073 4864 0.425 0.996 3475 816 3446 0.235 0.992
191 office = * 4883 2073 4864 0.425 0.996 3475 816 3446 0.235 0.992
192 # amenity 37785 21433 24551 0.567 0.650 16735 4758 6355 0.284 0.380
193 amenity = cafe 2524 1300 1532 0.515 0.607 1760 659 844 0.374 0.480
194 amenity = fast_food 822 468 511 0.569 0.622 457 150 188 0.328 0.411
195 amenity = restaurant 624 332 379 0.532 0.607 536 263 308 0.491 0.575
196 amenity = bar 488 196 254 0.402 0.520 437 162 213 0.371 0.487
197 shop = convenience 7613 5533 5992 0.727 0.787 2545 1059 1293 0.416 0.508
198 shop = clothes 1161 517 658 0.445 0.567 697 178 262 0.255 0.376
199 shop = car_repair 1175 339 458 0.289 0.390 930 128 233 0.138 0.251
200 shop = hairdresser 1115 468 613 0.420 0.550 747 206 301 0.276 0.403
201 shop = chemist 1403 1344 1347 0.958 0.960 84 46 46 0.548 0.548
202 shop = supermarket 1171 953 1007 0.814 0.860 355 182 211 0.513 0.594
203 shop = car_parts 953 433 565 0.454 0.593 504 76 153 0.151 0.304
204 shop = furniture 793 368 456 0.464 0.575 413 94 138 0.228 0.334
205 shop = hardware 743 326 430 0.439 0.579 533 154 239 0.289 0.448
206 shop = kiosk 400 293 289 0.733 0.723 207 112 115 0.541 0.556
207 shop = doityourself 761 299 393 0.393 0.516 517 122 173 0.236 0.335
208 shop = pet 497 155 212 0.312 0.427 230 52 80 0.226 0.348
209 shop = florist 539 274 321 0.508 0.596 271 68 99 0.251 0.365
210 shop = beauty 499 114 191 0.228 0.383 449 107 168 0.238 0.374
211 shop = mobile_phone 562 352 429 0.626 0.763 118 23 44 0.195 0.373
212 shop = shoes 259 119 138 0.459 0.533 150 38 57 0.253 0.380
213 shop = newsagent 544 513 512 0.943 0.941 57 40 43 0.702 0.754
214 shop = electronics 470 217 280 0.462 0.596 301 71 127 0.236 0.422
215 shop = alcohol 513 301 366 0.587 0.713 198 56 76 0.283 0.384
216 shop = jewelry 348 270 284 0.776 0.816 84 30 36 0.357 0.429
217 shop = mall 391 214 232 0.547 0.593 321 154 168 0.480 0.523
218 shop = butcher 417 191 233 0.458 0.559 225 80 95 0.356 0.422
219 shop = cosmetics 284 113 157 0.398 0.553 155 56 75 0.361 0.484
220 craft = shoemaker 231 166 180 0.719 0.779 65 17 29 0.262 0.446
221 amenity = * 3126 1772 2006 0.567 0.642 2050 946 1083 0.461 0.528
222 shop = * 7389 3496 4126 0.473 0.558 4146 1133 1553 0.273 0.375
223 clothes = * 233 124 139 0.532 0.597 146 46 57 0.315 0.390
224 club = * 97 62 70 0.639 0.722 96 61 69 0.635 0.719
225 # building 25836 16828 18581 0.651 0.719 15121 8240 9596 0.545 0.635
226 building = yes 19828 13172 14629 0.664 0.738 11830 6726 7861 0.569 0.664
227 building = retail 2047 1408 1527 0.688 0.746 1170 589 695 0.503 0.594
228 building = commercial 609 249 322 0.409 0.529 556 204 276 0.367 0.496
229 building = office 314 152 210 0.484 0.669 295 135 192 0.458 0.651
230 building = house 459 198 211 0.431 0.460 371 171 183 0.461 0.493
231 building = apartments 264 165 159 0.625 0.602 232 135 129 0.582 0.556
232 building = residential 325 87 88 0.268 0.271 220 78 80 0.355 0.364
233 building = construction 191 187 187 0.979 0.979 191 187 187 0.979 0.979
234 building = kiosk 163 139 138 0.853 0.847 52 28 27 0.538 0.519
235 building = * 1291 886 898 0.686 0.696 911 575 592 0.631 0.650
236 building:part = * 174 112 129 0.644 0.741 164 106 122 0.646 0.744
237 entrance = * 191 88 99 0.461 0.518 158 64 74 0.405 0.468
238 # other 669 212 259 0.317 0.387 587 163 199 0.278 0.339
239 # TOTAL 351417 323592 330577 0.921 0.941 121870 99771 104951 0.819 0.861

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120831 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 119527 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25322 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7454 115006 2 0 1 0 0 0 16 22 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35872 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 141 877424 42 0 0 0 0 0 17 456 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 797 2230 1 0 0 0 0 0 0 554 0.223 0.623 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.155
8 to 753 2288 1 0 0 0 0 0 0 437 0.216 0.658 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.126
9 via 12 1838 0 0 0 0 0 0 0 56 0.006 0.964 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.029
10 destination 491 3829 0 0 0 5 0 0 6 468 0.102 0.798 0.000 0.000 0.000 0.001 0.000 0.000 0.001 0.098
11 destination:backward 34 486 0 0 0 0 0 0 0 53 0.059 0.848 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.092
12 destination:forward 43 507 0 0 0 0 0 0 0 31 0.074 0.873 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.053
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120831 120831 120831 120831 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 119527 119527 119527 119527 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25322 25322 25322 25322 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 122501 122479 122462 122461 1.000 1.000 1.000 2272 2266 2263 2261 0.997 0.996 0.995
4 addr:place 38188 38136 38134 38135 0.999 0.999 0.999 1278 1239 1237 1230 0.969 0.968 0.962
5 addr:street 878080 877624 877607 877565 0.999 0.999 0.999 9606 9427 9417 9555 0.981 0.980 0.995
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 3582 3028 3028 3027 0.845 0.845 0.845 445 325 325 327 0.730 0.730 0.735
8 to 3479 3042 3042 3041 0.874 0.874 0.874 468 346 346 348 0.739 0.739 0.744
9 via 1906 1850 1850 1850 0.971 0.971 0.971 74 66 66 67 0.892 0.892 0.905
10 destination 4799 4331 4325 4325 0.902 0.901 0.901 695 577 573 576 0.830 0.824 0.829
11 destination:backward 573 520 520 520 0.908 0.908 0.908 146 126 126 126 0.863 0.863 0.863
12 destination:forward 581 550 550 550 0.947 0.947 0.947 129 116 116 116 0.899 0.899 0.899
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 2 45185 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 335 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 2 4922 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 38514 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 1273 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1 22609 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1 22443 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
17 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 1 11873 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 1 11817 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 3013 0 3 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
23 # suburb 4 79 0 68 0 0 0 0 5 0.026 0.506 0.000 0.436 0.000 0.000 0.000 0.000 0.032
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 24 0 3 0 0 0 0 0 0.000 0.889 0.000 0.111 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 4 32 0 64 0 0 0 0 0 0.040 0.320 0.000 0.640 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
37 # natural 4 700 0 46 0 0 0 0 5 0.005 0.927 0.000 0.061 0.000 0.000 0.000 0.000 0.007
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 1 110 0 29 0 0 0 0 0 0.007 0.786 0.000 0.207 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 1 516 0 5 0 0 0 0 0 0.002 0.989 0.000 0.010 0.000 0.000 0.000 0.000 0.000
43 natural = * 2 57 0 9 0 0 0 0 5 0.027 0.781 0.000 0.123 0.000 0.000 0.000 0.000 0.068
44 ele = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 5 1 0 6 26 0 0 0 2 0.125 0.025 0.000 0.150 0.650 0.000 0.000 0.000 0.050
46 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
47 waterway = ditch 5 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 1 0 0 0 10 0 0 0 0 0.091 0.000 0.000 0.000 0.909 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 1 0 8 0 0 0 0 0 0.000 0.111 0.000 0.889 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 6 0 1 0 0 0 0 8 0.000 0.400 0.000 0.067 0.000 0.000 0.000 0.000 0.533
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 5 0 0 0 0 0 0 6 0.000 0.455 0.000 0.000 0.000 0.000 0.000 0.000 0.545
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 # government 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
137 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = social_facility 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 # tourism 0 8 0 3 0 0 0 0 0 0.000 0.727 0.000 0.273 0.000 0.000 0.000 0.000 0.000
175 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
179 historic = * 0 8 0 2 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
180 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
182 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
186 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
188 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 # amenity 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
193 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
218 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 amenity = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
226 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
227 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 # other 0 0 0 216 0 0 0 0 1 0.000 0.000 0.000 0.995 0.000 0.000 0.000 0.000 0.005
239 # TOTAL 15 56906 1 349 26 0 1 0 24 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 45191 45191 45191 1.000 1.000 11 10 10 0.909 0.909
8 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
9 place = town 335 335 335 1.000 1.000 5 5 5 1.000 1.000
10 place = village 4924 4924 4924 1.000 1.000 8 8 8 1.000 1.000
11 place = hamlet 38518 38518 38518 1.000 1.000 6 5 5 0.833 0.833
12 place = isolated_dwelling 1273 1273 1273 1.000 1.000 4 4 4 1.000 1.000
13 boundary = administrative 22612 22612 22612 1.000 1.000 11 10 10 0.909 0.909
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 22446 22446 22446 1.000 1.000 10 9 9 0.900 0.900
16 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
17 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
18 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 11879 11878 11877 1.000 1.000 6 5 6 0.833 1.000
21 place = locality 11823 11822 11821 1.000 1.000 6 5 6 0.833 1.000
22 abandoned:place = * 3016 3016 3016 1.000 1.000 5 4 4 0.800 0.800
23 # suburb 156 151 151 0.968 0.968 19 12 12 0.632 0.632
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 27 27 27 1.000 1.000 9 7 7 0.778 0.778
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 100 100 100 1.000 1.000 12 9 9 0.750 0.750
35 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
36 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
37 # natural 755 750 750 0.993 0.993 12 8 8 0.667 0.667
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
40 landuse = forest 140 140 140 1.000 1.000 3 2 2 0.667 0.667
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 522 522 522 1.000 1.000 7 5 5 0.714 0.714
43 natural = * 73 68 68 0.932 0.932 5 2 2 0.400 0.400
44 ele = * 19 19 19 1.000 1.000 3 3 3 1.000 1.000
45 # water 40 12 38 0.300 0.950 6 3 4 0.500 0.667
46 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
47 waterway = ditch 5 5 5 1.000 1.000 1 1 1 1.000 1.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
50 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 8 6 6 0.750 0.750 3 1 1 0.333 0.333
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 11 1 11 0.091 1.000 2 1 2 0.500 1.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 8 6 6 0.750 0.750 3 1 1 0.333 0.333
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 9 9 9 1.000 1.000 4 4 4 1.000 1.000
73 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 1 1 1 1.000 1.000 1 1 1 1.000 1.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
87 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
88 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 15 7 7 0.467 0.467 6 2 2 0.333 0.333
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
97 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
98 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 11 5 5 0.455 0.455 3 1 1 0.333 0.333
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 2 2 1.000 1.000 1 1 1 1.000 1.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 2 2 1.000 1.000 1 1 1 1.000 1.000
110 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
126 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 # government 2 1 1 0.500 0.500 2 1 1 0.500 0.500
137 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
141 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = social_facility 1 1 1 1.000 1.000 1 1 1 1.000 1.000
152 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 # tourism 11 11 11 1.000 1.000 3 2 2 0.667 0.667
175 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
179 historic = * 10 10 10 1.000 1.000 2 1 1 0.500 0.500
180 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
182 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
186 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
188 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 # amenity 3 2 2 0.667 0.667 3 2 2 0.667 0.667
193 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
198 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
218 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 amenity = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
222 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
226 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
227 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
236 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 # other 217 216 216 0.995 0.995 2 1 1 0.500 0.500
239 # TOTAL 57322 57272 57296 0.999 1.000 42 21 22 0.500 0.524

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 32 0 4 0 0 0 0 0 0.000 0.889 0.000 0.111 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 23 0 3 0 0 0 0 0 0.000 0.885 0.000 0.115 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 2 921 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 23 0 7 0 0 0 0 0 0.000 0.767 0.000 0.233 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 22 0 6 0 0 0 0 0 0.000 0.786 0.000 0.214 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 56 0 1 0 0 0 0 0 0.000 0.982 0.000 0.018 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # TOTAL 2 970 0 11 0 0 0 0 0 0.002 0.987 0.000 0.011 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 36 36 36 1.000 1.000 4 3 3 0.750 0.750
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 1 1 1 1.000 1.000 1 1 1 1.000 1.000
11 place = hamlet 26 26 26 1.000 1.000 3 2 2 0.667 0.667
12 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
13 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
21 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
22 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
23 # suburb 30 30 30 1.000 1.000 6 4 4 0.667 0.667
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
35 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 57 57 57 1.000 1.000 4 3 3 0.750 0.750
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 5 5 5 1.000 1.000 2 2 2 1.000 1.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 1 1 1 1.000 1.000 1 1 1 1.000 1.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 397 2521 4 0 60 0 0 0 0 0.133 0.845 0.001 0.000 0.020 0.000 0.000 0.000 0.000
17 place = allotments 268 1565 1 0 4 0 0 0 0 0.146 0.851 0.001 0.000 0.002 0.000 0.000 0.000 0.000
18 landuse = allotments 367 2376 4 0 58 0 0 0 0 0.131 0.847 0.001 0.000 0.021 0.000 0.000 0.000 0.000
19 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 15 0 1 0 0 0 0 139 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.897
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
37 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 6 0 0 0 0 9 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
73 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 3 0 0 0 0 8 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
83 route = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
88 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
89 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
93 # infrastructure 16 17 0 76 1 1 0 0 465 0.028 0.030 0.000 0.132 0.002 0.002 0.000 0.000 0.807
94 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
97 power = * 0 0 0 2 0 0 0 0 407 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.000 0.995
98 substation = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 # education 1 0 0 12 2 0 2 3 131 0.007 0.000 0.000 0.079 0.013 0.000 0.013 0.020 0.868
111 landuse = education 0 0 0 5 0 0 2 2 25 0.000 0.000 0.000 0.147 0.000 0.000 0.059 0.059 0.735
112 amenity = university 0 0 0 4 0 0 2 2 14 0.000 0.000 0.000 0.182 0.000 0.000 0.091 0.091 0.636
113 amenity = college 0 0 0 3 1 0 0 1 36 0.000 0.000 0.000 0.073 0.024 0.000 0.000 0.024 0.878
114 amenity = school 1 0 0 3 1 0 0 0 56 0.016 0.000 0.000 0.049 0.016 0.000 0.000 0.000 0.918
115 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
116 amenity = arts_centre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = music_school 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
119 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
121 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
124 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
126 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
127 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 healthcare = * 0 0 0 1 0 0 0 0 33 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.000 0.971
136 # government 1 1 0 8 3 3 2 0 126 0.007 0.007 0.000 0.056 0.021 0.021 0.014 0.000 0.875
137 amenity = fire_station 0 0 0 3 2 1 0 0 11 0.000 0.000 0.000 0.176 0.118 0.059 0.000 0.000 0.647
138 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = townhall 0 0 0 1 0 0 1 0 2 0.000 0.000 0.000 0.250 0.000 0.000 0.250 0.000 0.500
140 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
141 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
143 amenity = prison 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
144 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = mortuary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
151 amenity = social_facility 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
156 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = research 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
167 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 # bank 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bureau_de_change 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 # sport 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
186 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 leisure = * 0 1 0 1 0 0 1 0 11 0.000 0.071 0.000 0.071 0.000 0.000 0.071 0.000 0.786
188 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
189 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 # office 0 0 0 1 0 0 0 0 15 0.000 0.000 0.000 0.062 0.000 0.000 0.000 0.000 0.938
191 office = * 0 0 0 1 0 0 0 0 15 0.000 0.000 0.000 0.062 0.000 0.000 0.000 0.000 0.938
192 # amenity 0 0 0 1 1 0 0 0 16 0.000 0.000 0.000 0.056 0.056 0.000 0.000 0.000 0.889
193 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
218 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 amenity = * 0 0 0 1 0 0 0 0 4 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
222 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
223 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 club = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 # building 1 0 0 1 1 1 2 0 77 0.012 0.000 0.000 0.012 0.012 0.012 0.024 0.000 0.928
226 building = yes 1 0 0 1 0 1 2 0 64 0.014 0.000 0.000 0.014 0.000 0.014 0.029 0.000 0.928
227 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 building = office 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
236 building:part = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # TOTAL 407 2523 4 114 66 4 5 3 972 0.099 0.616 0.001 0.028 0.016 0.001 0.001 0.001 0.237

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 2982 2922 2978 0.980 0.999 1996 1940 2015 0.972 1.010
17 place = allotments 1838 1834 1837 0.998 0.999 1300 1296 1327 0.997 1.021
18 landuse = allotments 2805 2747 2801 0.979 0.999 1943 1889 1967 0.972 1.012
19 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 155 16 16 0.103 0.103 150 13 13 0.087 0.087
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
26 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
36 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
37 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
43 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
44 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
62 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
73 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 11 3 3 0.273 0.273 6 1 1 0.167 0.167
83 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
87 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
88 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
89 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
93 # infrastructure 576 110 111 0.191 0.193 489 109 110 0.223 0.225
94 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 building = service 2 0 0 0.000 0.000 2 0 0 0.000 0.000
96 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
97 power = * 409 2 2 0.005 0.005 326 2 2 0.006 0.006
98 substation = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
110 # education 151 15 18 0.099 0.119 134 15 18 0.112 0.134
111 landuse = education 34 7 7 0.206 0.206 32 7 7 0.219 0.219
112 amenity = university 22 6 6 0.273 0.273 22 6 6 0.273 0.273
113 amenity = college 41 3 5 0.073 0.122 35 3 5 0.086 0.143
114 amenity = school 61 4 5 0.066 0.082 51 4 5 0.078 0.098
115 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
116 amenity = arts_centre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
117 amenity = music_school 3 0 0 0.000 0.000 3 0 0 0.000 0.000
118 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
119 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
120 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
121 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
123 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
124 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
126 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
127 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
129 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
130 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
133 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
135 healthcare = * 34 1 1 0.029 0.029 33 1 1 0.030 0.030
136 # government 144 15 16 0.104 0.111 141 15 15 0.106 0.106
137 amenity = fire_station 17 4 6 0.235 0.353 17 4 6 0.235 0.353
138 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = townhall 4 2 1 0.500 0.250 3 2 1 0.667 0.333
140 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
141 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
143 amenity = prison 2 1 1 0.500 0.500 2 1 1 0.500 0.500
144 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 amenity = mortuary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
149 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
151 amenity = social_facility 5 0 0 0.000 0.000 5 0 0 0.000 0.000
152 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
156 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = research 5 0 0 0.000 0.000 5 0 0 0.000 0.000
159 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
161 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
165 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
166 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
167 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
168 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 # bank 8 0 0 0.000 0.000 7 0 0 0.000 0.000
171 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
173 amenity = bureau_de_change 1 0 0 0.000 0.000 1 0 0 0.000 0.000
174 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 # sport 15 3 2 0.200 0.133 15 3 2 0.200 0.133
186 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
187 leisure = * 14 3 2 0.214 0.143 14 3 2 0.214 0.143
188 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
189 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
190 # office 16 1 1 0.062 0.062 14 1 1 0.071 0.071
191 office = * 16 1 1 0.062 0.062 14 1 1 0.071 0.071
192 # amenity 18 1 2 0.056 0.111 17 1 2 0.059 0.118
193 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
194 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
196 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
200 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
204 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
208 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
218 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
220 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 amenity = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
222 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
223 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 club = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
225 # building 83 5 4 0.060 0.048 81 5 4 0.062 0.049
226 building = yes 69 5 3 0.072 0.043 67 5 3 0.075 0.045
227 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
228 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
229 building = office 4 0 0 0.000 0.000 4 0 0 0.000 0.000
230 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
236 building:part = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
237 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
239 # TOTAL 4098 3057 3117 0.746 0.761 2982 2068 2146 0.693 0.720

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
11 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
16 # allotments 0 2917 4 0 59 1 0 1 1 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
17 place = allotments 0 1833 1 0 4 0 0 0 0 0.000 0.997 0.001 0.000 0.002 0.000 0.000 0.000 0.000
18 landuse = allotments 0 2742 4 0 57 1 0 1 1 0.000 0.977 0.001 0.000 0.020 0.000 0.000 0.000 0.000
19 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 16 1 6 0 1 0 0 64 0.000 0.182 0.011 0.068 0.000 0.011 0.000 0.000 0.727
24 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
30 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
35 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
36 landuse = * 0 0 1 6 0 0 0 0 37 0.000 0.000 0.023 0.136 0.000 0.000 0.000 0.000 0.841
37 # natural 0 1 0 2 0 0 2 0 19 0.000 0.042 0.000 0.083 0.000 0.000 0.083 0.000 0.792
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 2 0 0 1 0 13 0.000 0.000 0.000 0.125 0.000 0.000 0.062 0.000 0.812
42 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
43 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
55 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 105 21850 2 39 0 15 71 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 2 2091 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
62 highway = secondary 6 1406 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
63 highway = tertiary 88 16959 2 31 0 15 34 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
64 highway = unclassified 3 515 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
65 highway = residential 3 407 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 41 0 1 0 0 0 0 0 0.000 0.976 0.000 0.024 0.000 0.000 0.000 0.000 0.000
67 highway = track 3 88 0 1 0 0 2 0 0 0.032 0.936 0.000 0.011 0.000 0.000 0.021 0.000 0.000
68 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 149 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 9 1607 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
72 # public_transport 2 6 0 0 0 0 0 0 16 0.083 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.667
73 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
83 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
88 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
89 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
93 # infrastructure 17 239 1 19 1 2 2 0 548 0.021 0.288 0.001 0.023 0.001 0.002 0.002 0.000 0.661
94 amenity = fuel 15 0 0 0 0 0 0 0 127 0.106 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.894
95 building = service 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 28 0 11 1 0 1 0 329 0.000 0.076 0.000 0.030 0.003 0.000 0.003 0.000 0.889
97 power = * 0 0 1 2 0 0 0 0 109 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
98 substation = * 0 0 1 2 0 0 0 0 66 0.000 0.000 0.014 0.029 0.000 0.000 0.000 0.000 0.957
99 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
101 embankment = * 2 209 0 6 0 2 0 0 3 0.009 0.941 0.000 0.027 0.000 0.009 0.000 0.000 0.014
102 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
103 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
110 # education 0 9 1 21 3 2 3 51 744 0.000 0.011 0.001 0.025 0.004 0.002 0.004 0.061 0.892
111 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
112 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
114 amenity = school 0 6 1 10 2 0 1 1 386 0.000 0.015 0.002 0.025 0.005 0.000 0.002 0.002 0.948
115 amenity = kindergarten 0 0 0 5 1 0 2 0 205 0.000 0.000 0.000 0.023 0.005 0.000 0.009 0.000 0.962
116 amenity = arts_centre 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = music_school 0 0 0 0 0 0 0 1 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.917
118 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
119 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
120 building = school 0 0 0 1 0 2 0 26 28 0.000 0.000 0.000 0.018 0.000 0.035 0.000 0.456 0.491
121 building = kindergarten 0 1 0 0 0 0 0 23 18 0.000 0.024 0.000 0.000 0.000 0.000 0.000 0.548 0.429
122 building = dormitory 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 office = educational_institution 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # healthcare 0 6 1 5 2 0 0 0 243 0.000 0.023 0.004 0.019 0.008 0.000 0.000 0.000 0.946
126 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
127 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = clinic 0 0 1 1 1 0 0 0 44 0.000 0.000 0.021 0.021 0.021 0.000 0.000 0.000 0.936
129 amenity = doctors 0 6 0 1 0 0 0 0 12 0.000 0.316 0.000 0.053 0.000 0.000 0.000 0.000 0.632
130 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = veterinary 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
134 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
135 healthcare = * 0 3 1 4 1 0 0 0 78 0.000 0.034 0.011 0.046 0.011 0.000 0.000 0.000 0.897
136 # government 0 6 0 54 0 1 2 4 278 0.000 0.017 0.000 0.157 0.000 0.003 0.006 0.012 0.806
137 amenity = fire_station 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = townhall 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
140 amenity = post_office 0 1 0 40 0 0 0 0 62 0.000 0.010 0.000 0.388 0.000 0.000 0.000 0.000 0.602
141 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
143 amenity = prison 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
144 amenity = courthouse 0 0 0 1 0 0 0 0 3 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.750
145 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = library 0 0 0 3 0 0 0 0 11 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.000 0.786
148 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
149 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = community_centre 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
151 amenity = social_facility 0 2 0 0 0 0 0 0 13 0.000 0.133 0.000 0.000 0.000 0.000 0.000 0.000 0.867
152 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_bath 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 office = government 0 0 0 4 0 0 0 3 73 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.037 0.912
156 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = newspaper 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 office = research 0 1 0 0 0 0 0 0 13 0.000 0.071 0.000 0.000 0.000 0.000 0.000 0.000 0.929
159 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = energy_supplier 0 0 0 1 0 1 0 0 2 0.000 0.000 0.000 0.250 0.000 0.250 0.000 0.000 0.500
161 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = foundation 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 office = notary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 building = public 0 0 0 0 0 0 0 1 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.923
165 landuse = military 0 0 0 0 0 0 2 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.286 0.000 0.714
166 government = * 0 0 0 3 0 0 0 2 46 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.039 0.902
167 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
168 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 # bank 0 0 0 9 0 0 0 0 54 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.000 0.857
171 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
173 amenity = bureau_de_change 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 # tourism 0 9 0 2 2 0 0 1 35 0.000 0.184 0.000 0.041 0.041 0.000 0.000 0.020 0.714
175 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 tourism = * 0 0 0 2 2 0 0 0 31 0.000 0.000 0.000 0.057 0.057 0.000 0.000 0.000 0.886
179 historic = * 0 9 0 0 1 0 0 1 5 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.062 0.312
180 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 # sport 0 0 1 3 0 0 0 0 41 0.000 0.000 0.022 0.067 0.000 0.000 0.000 0.000 0.911
186 amenity = sanatorium 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 leisure = * 0 0 1 3 0 0 0 0 37 0.000 0.000 0.024 0.073 0.000 0.000 0.000 0.000 0.902
188 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
189 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
190 # office 0 2 1 2 0 0 0 0 92 0.000 0.021 0.010 0.021 0.000 0.000 0.000 0.000 0.948
191 office = * 0 2 1 2 0 0 0 0 92 0.000 0.021 0.010 0.021 0.000 0.000 0.000 0.000 0.948
192 # amenity 15 8 0 6 1 0 0 3 211 0.061 0.033 0.000 0.025 0.004 0.000 0.000 0.012 0.865
193 amenity = cafe 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 amenity = fast_food 0 2 0 1 0 0 0 0 1 0.000 0.500 0.000 0.250 0.000 0.000 0.000 0.000 0.250
195 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 amenity = bar 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
198 shop = clothes 0 0 0 1 0 0 0 1 4 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.167 0.667
199 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
201 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
202 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
207 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
218 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 amenity = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
222 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
223 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 club = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 # building 3 4 1 18 2 1 0 0 338 0.008 0.011 0.003 0.049 0.005 0.003 0.000 0.000 0.921
226 building = yes 1 4 1 14 1 0 0 0 244 0.004 0.015 0.004 0.053 0.004 0.000 0.000 0.000 0.921
227 building = retail 2 0 0 1 0 0 0 0 33 0.056 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.917
228 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 building = office 0 0 0 3 0 1 0 0 12 0.000 0.000 0.000 0.188 0.000 0.062 0.000 0.000 0.750
230 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
232 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = * 0 0 0 0 1 0 0 0 14 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.933
236 building:part = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 # other 0 0 0 0 0 0 1 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.111 0.000 0.889
239 # TOTAL 122 24804 11 164 67 21 80 58 2194 0.004 0.901 0.000 0.006 0.002 0.001 0.003 0.002 0.080

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
11 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
12 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
13 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
16 # allotments 2983 2922 2978 0.980 0.998 2001 1943 2018 0.971 1.008
17 place = allotments 1838 1834 1837 0.998 0.999 1302 1298 1329 0.997 1.021
18 landuse = allotments 2806 2747 2801 0.979 0.998 1948 1892 1970 0.971 1.011
19 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 88 24 23 0.273 0.261 84 21 20 0.250 0.238
24 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
25 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 6 0 0 0.000 0.000 6 0 0 0.000 0.000
29 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
30 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
31 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
32 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
35 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
36 landuse = * 44 7 6 0.159 0.136 44 7 6 0.159 0.136
37 # natural 24 5 3 0.208 0.125 24 5 3 0.208 0.125
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 16 3 2 0.188 0.125 16 3 2 0.188 0.125
42 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
43 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
55 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 22100 22082 22009 0.999 0.996 4820 4805 4770 0.997 0.990
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
61 highway = primary 2100 2100 2093 1.000 0.997 76 76 75 1.000 0.987
62 highway = secondary 1436 1436 1412 1.000 0.983 164 163 158 0.994 0.963
63 highway = tertiary 17147 17129 17093 0.999 0.997 4413 4401 4374 0.997 0.991
64 highway = unclassified 525 525 521 1.000 0.992 297 296 294 0.997 0.990
65 highway = residential 410 410 410 1.000 1.000 289 289 289 1.000 1.000
66 highway = service 42 42 42 1.000 1.000 33 33 33 1.000 1.000
67 highway = track 94 94 92 1.000 0.979 74 74 73 1.000 0.986
68 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 149 149 149 1.000 1.000 68 68 68 1.000 1.000
71 bridge = * 1623 1623 1620 1.000 0.998 1050 1049 1045 0.999 0.995
72 # public_transport 24 8 8 0.333 0.333 20 6 6 0.300 0.300
73 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
83 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
87 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
88 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
89 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
93 # infrastructure 829 280 278 0.338 0.335 626 121 119 0.193 0.190
94 amenity = fuel 142 15 15 0.106 0.106 110 15 15 0.136 0.136
95 building = service 6 0 0 0.000 0.000 6 0 0 0.000 0.000
96 barrier = * 370 40 40 0.108 0.108 368 39 39 0.106 0.106
97 power = * 112 3 2 0.027 0.018 103 3 2 0.029 0.019
98 substation = * 69 3 2 0.043 0.029 69 3 2 0.043 0.029
99 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
101 embankment = * 222 219 219 0.986 0.986 63 61 61 0.968 0.968
102 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
103 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
110 # education 834 36 86 0.043 0.103 829 36 86 0.043 0.104
111 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
112 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
113 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
114 amenity = school 407 18 19 0.044 0.047 407 18 19 0.044 0.047
115 amenity = kindergarten 213 7 6 0.033 0.028 212 7 6 0.033 0.028
116 amenity = arts_centre 11 0 0 0.000 0.000 11 0 0 0.000 0.000
117 amenity = music_school 12 0 1 0.000 0.083 12 0 1 0.000 0.083
118 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
119 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
120 building = school 57 3 29 0.053 0.509 57 3 29 0.053 0.509
121 building = kindergarten 42 1 24 0.024 0.571 42 1 24 0.024 0.571
122 building = dormitory 14 0 0 0.000 0.000 14 0 0 0.000 0.000
123 office = educational_institution 2 0 0 0.000 0.000 2 0 0 0.000 0.000
124 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # healthcare 257 12 13 0.047 0.051 246 11 12 0.045 0.049
126 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
127 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
128 amenity = clinic 47 2 2 0.043 0.043 45 2 2 0.044 0.044
129 amenity = doctors 19 7 7 0.368 0.368 18 6 6 0.333 0.333
130 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
131 amenity = veterinary 4 0 0 0.000 0.000 4 0 0 0.000 0.000
132 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
133 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
134 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
135 healthcare = * 87 8 8 0.092 0.092 84 7 7 0.083 0.083
136 # government 345 63 65 0.183 0.188 335 54 56 0.161 0.167
137 amenity = fire_station 14 0 0 0.000 0.000 14 0 0 0.000 0.000
138 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = townhall 14 1 1 0.071 0.071 14 1 1 0.071 0.071
140 amenity = post_office 103 41 41 0.398 0.398 94 32 32 0.340 0.340
141 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
143 amenity = prison 3 2 2 0.667 0.667 3 2 2 0.667 0.667
144 amenity = courthouse 4 1 1 0.250 0.250 4 1 1 0.250 0.250
145 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
147 amenity = library 14 3 3 0.214 0.214 14 3 3 0.214 0.214
148 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
149 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = community_centre 18 2 2 0.111 0.111 18 2 2 0.111 0.111
151 amenity = social_facility 15 2 2 0.133 0.133 15 2 2 0.133 0.133
152 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
153 amenity = public_bath 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = vehicle_inspection 6 0 0 0.000 0.000 6 0 0 0.000 0.000
155 office = government 80 4 7 0.050 0.087 80 4 7 0.050 0.087
156 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = newspaper 1 0 0 0.000 0.000 1 0 0 0.000 0.000
158 office = research 14 1 1 0.071 0.071 14 1 1 0.071 0.071
159 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = energy_supplier 4 2 2 0.500 0.500 4 2 2 0.500 0.500
161 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = foundation 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 office = notary 3 0 0 0.000 0.000 3 0 0 0.000 0.000
164 building = public 13 0 1 0.000 0.077 13 0 1 0.000 0.077
165 landuse = military 7 2 0 0.286 0.000 7 2 0 0.286 0.000
166 government = * 51 3 5 0.059 0.098 51 3 5 0.059 0.098
167 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
168 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 # bank 63 9 9 0.143 0.143 63 9 9 0.143 0.143
171 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
172 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
173 amenity = bureau_de_change 7 0 0 0.000 0.000 7 0 0 0.000 0.000
174 # tourism 49 11 14 0.224 0.286 41 3 6 0.073 0.146
175 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 tourism = * 35 2 4 0.057 0.114 35 2 4 0.057 0.114
179 historic = * 16 9 11 0.562 0.688 8 1 3 0.125 0.375
180 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
181 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
183 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
185 # sport 45 4 3 0.089 0.067 45 4 3 0.089 0.067
186 amenity = sanatorium 4 0 0 0.000 0.000 4 0 0 0.000 0.000
187 leisure = * 41 4 3 0.098 0.073 41 4 3 0.098 0.073
188 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
189 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
190 # office 97 5 4 0.052 0.041 93 5 4 0.054 0.043
191 office = * 97 5 4 0.052 0.041 93 5 4 0.054 0.043
192 # amenity 244 29 33 0.119 0.135 223 29 31 0.130 0.139
193 amenity = cafe 18 0 0 0.000 0.000 17 0 0 0.000 0.000
194 amenity = fast_food 4 3 3 0.750 0.750 4 3 3 0.750 0.750
195 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
196 amenity = bar 6 0 0 0.000 0.000 6 0 0 0.000 0.000
197 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
198 shop = clothes 6 1 2 0.167 0.333 6 1 2 0.167 0.333
199 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
200 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
201 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
202 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
203 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
204 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
205 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
206 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
207 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
208 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
211 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
212 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
214 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
216 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
217 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
218 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
219 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
221 amenity = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
222 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
223 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
224 club = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
225 # building 367 27 28 0.074 0.076 364 26 27 0.071 0.074
226 building = yes 265 20 20 0.075 0.075 264 19 19 0.072 0.072
227 building = retail 36 3 3 0.083 0.083 35 3 3 0.086 0.086
228 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
229 building = office 16 4 4 0.250 0.250 16 4 4 0.250 0.250
230 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
232 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
235 building = * 15 0 1 0.000 0.067 15 0 1 0.000 0.067
236 building:part = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
237 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 # other 9 1 0 0.111 0.000 9 1 0 0.111 0.000
239 # TOTAL 27521 25202 25236 0.916 0.917 9137 6928 7016 0.758 0.768

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 2978 1 0 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001
17 place = allotments 0 1835 1 0 0 0 0 0 2 0.000 0.998 0.001 0.000 0.000 0.000 0.000 0.000 0.001
18 landuse = allotments 0 2801 1 0 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001
19 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # TOTAL 0 2978 1 1 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 2981 2979 2978 0.999 0.999 6 5 5 0.833 0.833
17 place = allotments 1838 1836 1835 0.999 0.998 5 4 4 0.800 0.800
18 landuse = allotments 2804 2802 2801 0.999 0.999 6 5 5 0.833 0.833
19 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # TOTAL 2982 2980 2979 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 81 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 74 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 0 0 0 0 0 0 0 4354 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 775 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 0 0 0 0 0 0 0 478 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 4112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1195 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 # building 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 building = yes 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
227 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = * 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # TOTAL 0 0 0 0 0 0 0 0 4363 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 81 0 0 0.000 0.000 5 0 0 0.000 0.000
88 landuse = industrial 74 0 0 0.000 0.000 4 0 0 0.000 0.000
89 building = industrial 6 0 0 0.000 0.000 2 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
93 # infrastructure 4354 0 0 0.000 0.000 38 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 775 0 0 0.000 0.000 23 0 0 0.000 0.000
96 barrier = * 478 0 0 0.000 0.000 6 0 0 0.000 0.000
97 power = * 4112 0 0 0.000 0.000 30 0 0 0.000 0.000
98 substation = * 1195 0 0 0.000 0.000 24 0 0 0.000 0.000
99 pipeline = * 89 0 0 0.000 0.000 6 0 0 0.000 0.000
100 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
111 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
115 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
123 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
126 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
135 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
137 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 # building 53 0 0 0.000 0.000 10 0 0 0.000 0.000
226 building = yes 19 0 0 0.000 0.000 9 0 0 0.000 0.000
227 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = * 34 0 0 0.000 0.000 3 0 0 0.000 0.000
236 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # TOTAL 4363 0 0 0.000 0.000 42 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 5 0 0 0 0 304 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
24 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 0 0 4 0 0 0 0 51 0.000 0.000 0.000 0.073 0.000 0.000 0.000 0.000 0.927
26 landuse = construction 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
31 leisure = park 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 0 0 0 0 0 0 75 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 # natural 0 0 0 0 0 0 0 0 198 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 9 0 1265 20 0 6 0 10220 0.000 0.001 0.000 0.110 0.002 0.000 0.001 0.000 0.887
73 highway = bus_stop 0 0 0 637 9 0 0 0 4179 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
74 type = route 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = route_master 0 8 0 0 0 0 3 0 431 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.975
76 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 type = public_transport 0 1 0 0 0 0 0 0 530 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
78 building = train_station 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 1 0 1265 20 0 0 0 7732 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.857
83 route = * 0 0 0 0 0 0 3 0 975 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
84 route_master = * 0 8 0 0 0 0 3 0 440 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.976
85 railway = * 0 0 0 0 0 0 0 0 1053 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 0 0 2 0 0 1 0 519 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
88 landuse = industrial 0 0 0 2 0 0 1 0 318 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.991
89 building = industrial 0 0 0 0 0 0 0 0 101 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 0 0 0 0 0 0 0 148 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 3 0 492 40 3 0 2 3795 0.000 0.001 0.000 0.113 0.009 0.001 0.000 0.000 0.875
94 amenity = fuel 0 0 0 5 0 0 0 1 1012 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
95 building = service 0 0 0 318 34 0 0 1 599 0.000 0.000 0.000 0.334 0.036 0.000 0.000 0.001 0.629
96 barrier = * 0 0 0 2 5 0 0 0 725 0.000 0.000 0.000 0.003 0.007 0.000 0.000 0.000 0.990
97 power = * 0 3 0 401 37 0 0 1 2011 0.000 0.001 0.000 0.163 0.015 0.000 0.000 0.000 0.820
98 substation = * 0 0 0 467 30 3 0 1 1257 0.000 0.000 0.000 0.266 0.017 0.002 0.000 0.001 0.715
99 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
100 man_made = * 0 0 0 0 1 0 0 0 531 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
101 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
103 amenity = place_of_worship 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 religion = * 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
110 # education 0 2 0 0 0 0 0 0 321 0.000 0.006 0.000 0.000 0.000 0.000 0.000 0.000 0.994
111 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
112 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = college 0 2 0 0 0 0 0 0 19 0.000 0.095 0.000 0.000 0.000 0.000 0.000 0.000 0.905
114 amenity = school 0 0 0 0 0 0 0 0 43 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = arts_centre 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = music_school 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 faculty = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 # healthcare 0 0 0 1 1 2 0 0 2827 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
126 amenity = hospital 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = pharmacy 0 0 0 1 0 2 0 0 1619 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
128 amenity = clinic 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
129 amenity = doctors 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = veterinary 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 building = hospital 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 emergency = * 0 0 0 0 0 0 0 0 941 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 healthcare = * 0 0 0 0 0 1 0 0 1079 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
136 # government 0 319 0 320 0 3 6 0 888 0.000 0.208 0.000 0.208 0.000 0.002 0.004 0.000 0.578
137 amenity = fire_station 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = ranger_station 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = townhall 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = post_office 0 264 0 142 0 0 0 0 362 0.000 0.344 0.000 0.185 0.000 0.000 0.000 0.000 0.471
141 amenity = post_box 0 54 0 176 0 2 4 0 105 0.000 0.158 0.000 0.516 0.000 0.006 0.012 0.000 0.308
142 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = courthouse 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = customs 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = library 0 0 0 1 0 0 1 0 43 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.956
148 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = social_facility 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = public_building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_bath 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 office = government 0 1 0 1 0 0 1 0 63 0.000 0.015 0.000 0.015 0.000 0.000 0.015 0.000 0.955
156 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = newspaper 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 office = research 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = forestry 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = energy_supplier 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = utility 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = foundation 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 office = notary 0 0 0 0 0 1 0 0 4 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.800
164 building = public 0 1 0 0 0 0 0 0 28 0.000 0.034 0.000 0.000 0.000 0.000 0.000 0.000 0.966
165 landuse = military 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 government = * 0 0 0 1 0 0 0 0 37 0.000 0.000 0.000 0.026 0.000 0.000 0.000 0.000 0.974
167 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 # bank 30 1 1 37 53 11 0 0 3635 0.008 0.000 0.000 0.010 0.014 0.003 0.000 0.000 0.965
171 amenity = atm 29 1 1 36 53 6 0 0 2409 0.011 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
172 amenity = bank 1 0 0 1 0 5 0 0 1059 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.993
173 amenity = bureau_de_change 0 0 0 0 0 0 0 0 167 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 # tourism 0 0 0 0 0 0 0 0 747 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 amenity = fountain 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 tourism = * 0 0 0 0 0 0 0 0 732 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 historic = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 information = * 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 # sport 0 0 0 0 0 0 0 0 222 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 amenity = sanatorium 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 leisure = * 0 0 0 0 0 0 0 0 211 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 # office 0 0 0 1 0 0 0 0 795 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
191 office = * 0 0 0 1 0 0 0 0 795 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
192 # amenity 10 5 0 44 88 3 51 0 11933 0.001 0.000 0.000 0.004 0.007 0.000 0.004 0.000 0.983
193 amenity = cafe 0 0 0 1 0 0 0 0 375 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
194 amenity = fast_food 0 1 0 0 0 0 0 0 306 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
195 amenity = restaurant 0 0 0 0 0 0 0 0 50 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 amenity = bar 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 shop = convenience 0 0 0 3 0 1 1 0 2889 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
198 shop = clothes 0 0 0 0 0 0 0 0 417 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = car_repair 0 1 0 0 1 0 0 0 232 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
200 shop = hairdresser 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = chemist 0 0 0 0 0 0 0 0 602 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 shop = supermarket 0 0 0 0 0 0 0 0 593 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = car_parts 0 0 0 0 0 0 0 0 322 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = furniture 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = kiosk 0 0 0 14 1 0 0 0 90 0.000 0.000 0.000 0.133 0.010 0.000 0.000 0.000 0.857
207 shop = doityourself 0 0 0 0 0 0 0 0 113 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = beauty 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = mobile_phone 0 0 0 0 0 0 0 0 313 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = shoes 0 0 0 0 0 0 0 0 111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
214 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = alcohol 0 0 0 0 0 0 0 0 119 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = jewelry 0 0 0 0 0 0 0 0 281 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = mall 0 0 0 0 0 0 0 0 76 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = butcher 0 1 0 0 0 0 0 0 98 0.000 0.010 0.000 0.000 0.000 0.000 0.000 0.000 0.990
219 shop = cosmetics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 amenity = * 10 2 0 2 86 2 0 0 1683 0.006 0.001 0.000 0.001 0.048 0.001 0.000 0.000 0.943
222 shop = * 0 1 0 16 0 0 46 0 2252 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
223 clothes = * 0 0 0 0 0 0 0 0 192 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 club = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 # building 1 86 0 61 0 1 3 1 3034 0.000 0.027 0.000 0.019 0.000 0.000 0.001 0.000 0.952
226 building = yes 1 83 0 45 0 0 1 1 1750 0.001 0.044 0.000 0.024 0.000 0.000 0.001 0.001 0.930
227 building = retail 0 0 0 4 0 1 2 0 712 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
228 building = commercial 0 1 0 0 0 0 0 0 41 0.000 0.024 0.000 0.000 0.000 0.000 0.000 0.000 0.976
229 building = office 0 0 0 1 0 0 0 0 26 0.000 0.000 0.000 0.037 0.000 0.000 0.000 0.000 0.963
230 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = apartments 0 0 0 0 0 0 0 0 220 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
232 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = construction 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = * 0 2 0 10 0 0 0 0 126 0.000 0.014 0.000 0.072 0.000 0.000 0.000 0.000 0.913
236 building:part = * 0 0 0 1 0 0 0 0 46 0.000 0.000 0.000 0.021 0.000 0.000 0.000 0.000 0.979
237 entrance = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 # other 0 0 0 0 0 0 0 0 91 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # TOTAL 40 339 1 2160 202 22 65 2 35769 0.001 0.009 0.000 0.056 0.005 0.001 0.002 0.000 0.927

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 8 0 0 0.000 0.000 8 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 14 0 0 0.000 0.000 8 0 0 0.000 0.000
17 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 landuse = allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 309 5 5 0.016 0.016 217 3 3 0.014 0.014
24 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
25 landuse = commercial 55 4 4 0.073 0.073 24 3 3 0.125 0.125
26 landuse = construction 29 0 0 0.000 0.000 24 0 0 0.000 0.000
27 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = farmyard 83 0 0 0.000 0.000 47 0 0 0.000 0.000
29 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
30 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
31 leisure = park 12 0 0 0.000 0.000 12 0 0 0.000 0.000
32 leisure = garden 6 0 0 0.000 0.000 6 0 0 0.000 0.000
33 amenity = marketplace 21 0 0 0.000 0.000 20 0 0 0.000 0.000
34 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
35 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
36 landuse = * 75 0 0 0.000 0.000 68 0 0 0.000 0.000
37 # natural 198 0 0 0.000 0.000 32 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
41 leisure = nature_reserve 9 0 0 0.000 0.000 6 0 0 0.000 0.000
42 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
43 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
44 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
45 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
56 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
57 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
58 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 1 0 0 0.000 0.000 1 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
71 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
72 # public_transport 11520 1280 1294 0.111 0.112 171 5 4 0.029 0.023
73 highway = bus_stop 4825 637 646 0.132 0.134 69 2 3 0.029 0.043
74 type = route 96 0 0 0.000 0.000 6 0 0 0.000 0.000
75 type = route_master 442 11 8 0.025 0.018 27 2 1 0.074 0.037
76 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
77 type = public_transport 531 1 1 0.002 0.002 7 1 1 0.143 0.143
78 building = train_station 30 0 0 0.000 0.000 8 0 0 0.000 0.000
79 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
80 amenity = bus_station 56 0 0 0.000 0.000 23 0 0 0.000 0.000
81 amenity = ferry_terminal 8 0 0 0.000 0.000 4 0 0 0.000 0.000
82 public_transport = * 9018 1266 1286 0.140 0.143 97 3 4 0.031 0.041
83 route = * 978 3 0 0.003 0.000 51 2 0 0.039 0.000
84 route_master = * 451 11 8 0.024 0.018 28 2 1 0.071 0.036
85 railway = * 1053 0 0 0.000 0.000 22 0 0 0.000 0.000
86 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
87 # industrial 522 3 2 0.006 0.004 283 2 1 0.007 0.004
88 landuse = industrial 321 3 2 0.009 0.006 197 2 1 0.010 0.005
89 building = industrial 101 0 0 0.000 0.000 78 0 0 0.000 0.000
90 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 148 0 0 0.000 0.000 74 0 0 0.000 0.000
93 # infrastructure 4335 498 540 0.115 0.125 589 16 19 0.027 0.032
94 amenity = fuel 1018 5 6 0.005 0.006 75 3 4 0.040 0.053
95 building = service 952 318 353 0.334 0.371 80 8 9 0.100 0.113
96 barrier = * 732 2 7 0.003 0.010 164 1 1 0.006 0.006
97 power = * 2453 404 442 0.165 0.180 177 9 9 0.051 0.051
98 substation = * 1758 470 501 0.267 0.285 99 12 13 0.121 0.131
99 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
100 man_made = * 532 0 1 0.000 0.002 227 0 1 0.000 0.004
101 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
102 # religion 16 1 0 0.062 0.000 14 1 0 0.071 0.000
103 amenity = place_of_worship 5 1 0 0.200 0.000 5 1 0 0.200 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 religion = * 16 1 0 0.062 0.000 14 1 0 0.071 0.000
110 # education 323 2 2 0.006 0.006 190 2 2 0.011 0.011
111 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
112 amenity = university 37 0 0 0.000 0.000 18 0 0 0.000 0.000
113 amenity = college 21 2 2 0.095 0.095 15 2 2 0.133 0.133
114 amenity = school 43 0 0 0.000 0.000 35 0 0 0.000 0.000
115 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
116 amenity = arts_centre 5 0 0 0.000 0.000 4 0 0 0.000 0.000
117 amenity = music_school 4 0 0 0.000 0.000 4 0 0 0.000 0.000
118 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
119 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
120 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
121 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
122 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
123 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
124 faculty = * 20 0 0 0.000 0.000 3 0 0 0.000 0.000
125 # healthcare 2831 3 4 0.001 0.001 603 3 4 0.005 0.007
126 amenity = hospital 45 0 0 0.000 0.000 36 0 0 0.000 0.000
127 amenity = pharmacy 1622 3 3 0.002 0.002 348 3 3 0.009 0.009
128 amenity = clinic 81 0 1 0.000 0.012 57 0 1 0.000 0.018
129 amenity = doctors 56 0 0 0.000 0.000 39 0 0 0.000 0.000
130 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
131 amenity = veterinary 23 0 0 0.000 0.000 21 0 0 0.000 0.000
132 building = hospital 22 0 0 0.000 0.000 14 0 0 0.000 0.000
133 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
134 emergency = * 941 0 0 0.000 0.000 71 0 0 0.000 0.000
135 healthcare = * 1080 1 1 0.001 0.001 346 1 1 0.003 0.003
136 # government 1536 648 642 0.422 0.418 363 9 7 0.025 0.019
137 amenity = fire_station 41 0 0 0.000 0.000 22 0 0 0.000 0.000
138 amenity = ranger_station 23 0 0 0.000 0.000 20 0 0 0.000 0.000
139 amenity = townhall 7 0 0 0.000 0.000 7 0 0 0.000 0.000
140 amenity = post_office 768 406 406 0.529 0.529 26 3 3 0.115 0.115
141 amenity = post_box 341 236 232 0.692 0.680 11 3 3 0.273 0.273
142 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
143 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
144 amenity = courthouse 1 0 0 0.000 0.000 1 0 0 0.000 0.000
145 amenity = customs 3 0 0 0.000 0.000 2 0 0 0.000 0.000
146 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
147 amenity = library 45 2 1 0.044 0.022 38 2 1 0.053 0.026
148 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
150 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
151 amenity = social_facility 17 0 0 0.000 0.000 16 0 0 0.000 0.000
152 amenity = public_building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
153 amenity = public_bath 7 0 0 0.000 0.000 7 0 0 0.000 0.000
154 amenity = vehicle_inspection 45 0 0 0.000 0.000 41 0 0 0.000 0.000
155 office = government 66 3 2 0.045 0.030 58 3 2 0.052 0.034
156 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = newspaper 4 0 0 0.000 0.000 4 0 0 0.000 0.000
158 office = research 16 0 0 0.000 0.000 11 0 0 0.000 0.000
159 office = forestry 2 0 0 0.000 0.000 2 0 0 0.000 0.000
160 office = energy_supplier 12 0 0 0.000 0.000 5 0 0 0.000 0.000
161 office = utility 2 0 0 0.000 0.000 2 0 0 0.000 0.000
162 office = foundation 4 0 0 0.000 0.000 4 0 0 0.000 0.000
163 office = notary 5 1 1 0.200 0.200 4 1 1 0.250 0.250
164 building = public 29 1 1 0.034 0.034 26 1 1 0.038 0.038
165 landuse = military 4 0 0 0.000 0.000 4 0 0 0.000 0.000
166 government = * 38 1 1 0.026 0.026 34 1 1 0.029 0.029
167 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
168 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 # bank 3768 80 132 0.021 0.035 179 13 15 0.073 0.084
171 amenity = atm 2535 73 125 0.029 0.049 135 11 13 0.081 0.096
172 amenity = bank 1066 7 7 0.007 0.007 82 6 6 0.073 0.073
173 amenity = bureau_de_change 167 0 0 0.000 0.000 35 0 0 0.000 0.000
174 # tourism 747 0 0 0.000 0.000 612 0 0 0.000 0.000
175 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 amenity = fountain 2 0 0 0.000 0.000 2 0 0 0.000 0.000
178 tourism = * 732 0 0 0.000 0.000 598 0 0 0.000 0.000
179 historic = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
180 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 information = * 68 0 0 0.000 0.000 35 0 0 0.000 0.000
183 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
184 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
185 # sport 222 0 0 0.000 0.000 185 0 0 0.000 0.000
186 amenity = sanatorium 12 0 0 0.000 0.000 11 0 0 0.000 0.000
187 leisure = * 211 0 0 0.000 0.000 176 0 0 0.000 0.000
188 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
189 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
190 # office 796 1 1 0.001 0.001 287 1 1 0.003 0.003
191 office = * 796 1 1 0.001 0.001 287 1 1 0.003 0.003
192 # amenity 12134 113 150 0.009 0.012 4021 18 18 0.004 0.004
193 amenity = cafe 376 1 1 0.003 0.003 271 1 1 0.004 0.004
194 amenity = fast_food 307 1 1 0.003 0.003 148 1 1 0.007 0.007
195 amenity = restaurant 50 0 0 0.000 0.000 46 0 0 0.000 0.000
196 amenity = bar 38 0 0 0.000 0.000 33 0 0 0.000 0.000
197 shop = convenience 2894 5 4 0.002 0.001 662 4 3 0.006 0.005
198 shop = clothes 417 0 0 0.000 0.000 151 0 0 0.000 0.000
199 shop = car_repair 234 1 2 0.004 0.009 221 1 2 0.005 0.009
200 shop = hairdresser 135 0 0 0.000 0.000 118 0 0 0.000 0.000
201 shop = chemist 602 0 0 0.000 0.000 39 0 0 0.000 0.000
202 shop = supermarket 593 0 0 0.000 0.000 85 0 0 0.000 0.000
203 shop = car_parts 322 0 0 0.000 0.000 152 0 0 0.000 0.000
204 shop = furniture 83 0 0 0.000 0.000 73 0 0 0.000 0.000
205 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
206 shop = kiosk 105 14 15 0.133 0.143 33 4 4 0.121 0.121
207 shop = doityourself 113 0 0 0.000 0.000 103 0 0 0.000 0.000
208 shop = pet 305 0 0 0.000 0.000 59 0 0 0.000 0.000
209 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
210 shop = beauty 68 0 0 0.000 0.000 64 0 0 0.000 0.000
211 shop = mobile_phone 313 0 0 0.000 0.000 41 0 0 0.000 0.000
212 shop = shoes 111 0 0 0.000 0.000 29 0 0 0.000 0.000
213 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
214 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
215 shop = alcohol 119 0 0 0.000 0.000 58 0 0 0.000 0.000
216 shop = jewelry 281 0 0 0.000 0.000 24 0 0 0.000 0.000
217 shop = mall 76 0 0 0.000 0.000 41 0 0 0.000 0.000
218 shop = butcher 99 1 1 0.010 0.010 70 1 1 0.014 0.014
219 shop = cosmetics 29 0 0 0.000 0.000 25 0 0 0.000 0.000
220 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
221 amenity = * 1785 16 102 0.009 0.057 686 4 6 0.006 0.009
222 shop = * 2315 63 17 0.027 0.007 1063 5 4 0.005 0.004
223 clothes = * 192 0 0 0.000 0.000 57 0 0 0.000 0.000
224 club = * 6 0 0 0.000 0.000 6 0 0 0.000 0.000
225 # building 3187 152 150 0.048 0.047 1729 14 14 0.008 0.008
226 building = yes 1881 130 130 0.069 0.069 1129 9 9 0.008 0.008
227 building = retail 719 7 5 0.010 0.007 325 2 2 0.006 0.006
228 building = commercial 42 1 1 0.024 0.024 32 1 1 0.031 0.031
229 building = office 27 1 1 0.037 0.037 21 1 1 0.048 0.048
230 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
231 building = apartments 220 0 0 0.000 0.000 197 0 0 0.000 0.000
232 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
233 building = construction 15 0 0 0.000 0.000 12 0 0 0.000 0.000
234 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
235 building = * 138 12 12 0.087 0.087 89 4 4 0.045 0.045
236 building:part = * 47 1 1 0.021 0.021 36 1 1 0.028 0.028
237 entrance = * 9 0 0 0.000 0.000 8 0 0 0.000 0.000
238 # other 91 0 0 0.000 0.000 40 0 0 0.000 0.000
239 # TOTAL 38600 2627 2765 0.068 0.072 7230 65 66 0.009 0.009

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 2 0 0 3 0 0 0 0 44 0.041 0.000 0.000 0.061 0.000 0.000 0.000 0.000 0.898
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 2 0 0 2 0 0 0 0 37 0.049 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.902
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 2 0 0 19 30 0 0 0 881 0.002 0.000 0.000 0.020 0.032 0.000 0.000 0.000 0.945
94 amenity = fuel 2 0 0 19 30 0 0 0 880 0.002 0.000 0.000 0.020 0.032 0.000 0.000 0.000 0.945
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # healthcare 0 0 0 67 0 0 0 0 90 0.000 0.000 0.000 0.427 0.000 0.000 0.000 0.000 0.573
126 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = pharmacy 0 0 0 67 0 0 0 0 70 0.000 0.000 0.000 0.489 0.000 0.000 0.000 0.000 0.511
128 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = doctors 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 healthcare = * 0 0 0 67 0 0 0 0 57 0.000 0.000 0.000 0.540 0.000 0.000 0.000 0.000 0.460
136 # government 0 166 0 4 1 0 0 0 31 0.000 0.822 0.000 0.020 0.005 0.000 0.000 0.000 0.153
137 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = post_office 0 166 0 0 0 0 0 0 18 0.000 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.098
141 amenity = post_box 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_building 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
155 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = energy_supplier 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
161 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = foundation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 building = public 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
165 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
167 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 # bank 564 1 2 303 8 1 0 0 601 0.381 0.001 0.001 0.205 0.005 0.001 0.000 0.000 0.406
171 amenity = atm 295 0 1 166 2 1 0 0 184 0.455 0.000 0.002 0.256 0.003 0.002 0.000 0.000 0.284
172 amenity = bank 266 1 1 137 6 0 0 0 402 0.327 0.001 0.001 0.169 0.007 0.000 0.000 0.000 0.494
173 amenity = bureau_de_change 3 0 0 0 0 0 0 0 15 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.833
174 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 # office 1 0 0 125 0 0 0 0 43 0.006 0.000 0.000 0.740 0.000 0.000 0.000 0.000 0.254
191 office = * 1 0 0 125 0 0 0 0 43 0.006 0.000 0.000 0.740 0.000 0.000 0.000 0.000 0.254
192 # amenity 1 1 10 276 137 0 0 8 2119 0.000 0.000 0.004 0.108 0.054 0.000 0.000 0.003 0.830
193 amenity = cafe 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 amenity = fast_food 0 0 0 0 81 0 0 0 173 0.000 0.000 0.000 0.000 0.319 0.000 0.000 0.000 0.681
195 amenity = restaurant 0 0 0 0 1 0 0 0 5 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.833
196 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = convenience 0 0 0 6 20 0 0 6 1010 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.006 0.969
198 shop = clothes 0 1 10 1 1 0 0 0 5 0.000 0.056 0.556 0.056 0.056 0.000 0.000 0.000 0.278
199 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = chemist 0 0 0 257 0 0 0 0 3 0.000 0.000 0.000 0.988 0.000 0.000 0.000 0.000 0.012
202 shop = supermarket 0 0 0 0 25 0 0 2 138 0.000 0.000 0.000 0.000 0.152 0.000 0.000 0.012 0.836
203 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
207 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = mobile_phone 0 0 0 0 0 0 0 0 105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = shoes 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
213 shop = newsagent 0 0 0 0 0 0 0 0 109 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = alcohol 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
216 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 amenity = * 1 0 0 1 0 0 0 0 212 0.005 0.000 0.000 0.005 0.000 0.000 0.000 0.000 0.991
222 shop = * 0 0 0 6 7 0 0 0 307 0.000 0.000 0.000 0.019 0.022 0.000 0.000 0.000 0.959
223 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
224 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 # building 33 58 0 62 39 0 0 4 507 0.047 0.083 0.000 0.088 0.055 0.000 0.000 0.006 0.721
226 building = yes 32 53 0 48 28 0 0 3 317 0.067 0.110 0.000 0.100 0.058 0.000 0.000 0.006 0.659
227 building = retail 0 1 0 3 10 0 0 0 116 0.000 0.008 0.000 0.023 0.077 0.000 0.000 0.000 0.892
228 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
229 building = office 0 0 0 6 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
230 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
235 building = * 0 2 0 0 1 0 0 0 53 0.000 0.036 0.000 0.000 0.018 0.000 0.000 0.000 0.946
236 building:part = * 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
237 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
238 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # TOTAL 567 168 12 775 172 1 0 8 3409 0.111 0.033 0.002 0.152 0.034 0.000 0.000 0.002 0.667

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 49 5 5 0.102 0.102 6 3 3 0.500 0.500
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 41 4 4 0.098 0.098 6 3 3 0.500 0.500
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
88 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
89 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 932 21 51 0.023 0.055 23 3 4 0.130 0.174
94 amenity = fuel 931 21 51 0.023 0.055 22 3 4 0.136 0.182
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
110 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # healthcare 157 67 67 0.427 0.427 27 2 2 0.074 0.074
126 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = pharmacy 137 67 67 0.489 0.489 23 2 2 0.087 0.087
128 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = doctors 9 0 0 0.000 0.000 2 0 0 0.000 0.000
130 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 healthcare = * 124 67 67 0.540 0.540 25 2 2 0.080 0.080
136 # government 202 170 171 0.842 0.847 11 3 4 0.273 0.364
137 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = post_office 184 166 166 0.902 0.902 4 1 1 0.250 0.250
141 amenity = post_box 7 0 0 0.000 0.000 1 0 0 0.000 0.000
142 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
143 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_building 1 1 1 1.000 1.000 1 1 1 1.000 1.000
153 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = vehicle_inspection 2 0 1 0.000 0.500 1 0 1 0.000 1.000
155 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = energy_supplier 1 1 1 1.000 1.000 1 1 1 1.000 1.000
161 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = foundation 3 0 0 0.000 0.000 2 0 0 0.000 0.000
163 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 building = public 2 2 2 1.000 1.000 2 2 2 1.000 1.000
165 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
167 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 # bank 1480 871 877 0.589 0.593 43 24 23 0.558 0.535
171 amenity = atm 649 463 464 0.713 0.715 32 18 17 0.562 0.531
172 amenity = bank 813 405 410 0.498 0.504 32 23 23 0.719 0.719
173 amenity = bureau_de_change 18 3 3 0.167 0.167 2 1 1 0.500 0.500
174 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
175 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
179 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
186 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 # office 169 126 126 0.746 0.746 13 2 2 0.154 0.154
191 office = * 169 126 126 0.746 0.746 13 2 2 0.154 0.154
192 # amenity 2552 288 423 0.113 0.166 163 8 18 0.049 0.110
193 amenity = cafe 7 0 0 0.000 0.000 4 0 0 0.000 0.000
194 amenity = fast_food 254 0 81 0.000 0.319 16 0 8 0.000 0.500
195 amenity = restaurant 6 0 1 0.000 0.167 6 0 1 0.000 0.167
196 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = convenience 1042 6 32 0.006 0.031 28 1 3 0.036 0.107
198 shop = clothes 18 12 3 0.667 0.167 6 2 2 0.333 0.333
199 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
200 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = chemist 260 257 257 0.988 0.988 3 3 2 1.000 0.667
202 shop = supermarket 165 0 27 0.000 0.164 15 0 1 0.000 0.067
203 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
204 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
205 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
207 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
208 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
210 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = mobile_phone 105 0 0 0.000 0.000 5 0 0 0.000 0.000
212 shop = shoes 3 1 1 0.333 0.333 3 1 1 0.333 0.333
213 shop = newsagent 109 0 0 0.000 0.000 6 0 0 0.000 0.000
214 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
215 shop = alcohol 3 1 1 0.333 0.333 2 1 1 0.500 0.500
216 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
219 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
220 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 amenity = * 214 2 2 0.009 0.009 22 2 2 0.091 0.091
222 shop = * 320 6 13 0.019 0.041 51 2 3 0.039 0.059
223 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
224 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 # building 703 153 196 0.218 0.279 70 14 18 0.200 0.257
226 building = yes 481 133 164 0.277 0.341 53 13 17 0.245 0.321
227 building = retail 130 4 14 0.031 0.108 31 3 6 0.097 0.194
228 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
229 building = office 6 6 6 1.000 1.000 4 4 4 1.000 1.000
230 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
231 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
233 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
235 building = * 56 2 3 0.036 0.054 9 1 2 0.111 0.222
236 building:part = * 3 1 1 0.333 0.333 3 1 1 0.333 0.333
237 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
238 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # TOTAL 5112 1523 1691 0.298 0.331 259 38 48 0.147 0.185

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 0 0 4 1 0 9 0 1509 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991
73 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 391 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
84 route_master = * 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
85 railway = * 0 0 0 4 0 0 0 0 998 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 # amenity 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 amenity = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
223 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 # building 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
226 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
227 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
238 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # TOTAL 0 0 0 4 1 0 9 0 1558 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
71 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
72 # public_transport 1523 13 5 0.009 0.003 66 1 2 0.015 0.030
73 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 9 3 0 0.333 0.000 4 1 0 0.250 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 13 0 0 0.000 0.000 1 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 391 0 0 0.000 0.000 46 0 0 0.000 0.000
83 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
84 route_master = * 9 3 0 0.333 0.000 4 1 0 0.250 0.000
85 railway = * 1002 4 4 0.004 0.004 13 1 1 0.077 0.077
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 16 0 0 0.000 0.000 4 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
171 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
172 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 # amenity 6 0 0 0.000 0.000 3 0 0 0.000 0.000
193 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 amenity = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
222 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
223 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 # building 2 1 1 0.500 0.500 2 1 1 0.500 0.500
226 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
227 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
238 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
239 # TOTAL 1572 13 5 0.008 0.003 84 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
17 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
19 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 # suburb 0 1 1 11 6 1 8 0 186 0.000 0.005 0.005 0.051 0.028 0.005 0.037 0.000 0.869
24 landuse = cemetery 0 1 0 6 4 0 5 0 30 0.000 0.022 0.000 0.130 0.087 0.000 0.109 0.000 0.652
25 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
27 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
29 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 1 2 0 2 0 63 0.000 0.000 0.000 0.015 0.029 0.000 0.029 0.000 0.926
32 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 1 3 0 1 0 0 38 0.000 0.000 0.023 0.070 0.000 0.023 0.000 0.000 0.884
37 # natural 0 0 0 2 3 1 0 1 182 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
43 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
44 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
45 # water 0 0 0 6 0 0 0 0 175 0.000 0.000 0.000 0.033 0.000 0.000 0.000 0.000 0.967
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
56 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 92 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 0 0 0 65 0 0 1 1 6075 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
61 highway = primary 0 0 0 20 0 0 0 0 197 0.000 0.000 0.000 0.092 0.000 0.000 0.000 0.000 0.908
62 highway = secondary 0 0 0 0 0 0 1 0 311 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
63 highway = tertiary 0 0 0 5 0 0 0 0 4042 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
64 highway = unclassified 0 0 0 1 0 0 0 0 145 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
65 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 highway = service 0 0 0 6 0 0 0 0 111 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.000 0.949
67 highway = track 0 0 0 11 0 0 0 1 238 0.000 0.000 0.000 0.044 0.000 0.000 0.000 0.004 0.952
68 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 4 0 0 0 0 275 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
71 bridge = * 0 0 0 3 0 0 0 0 500 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
72 # public_transport 0 0 0 13 2 0 0 0 230 0.000 0.000 0.000 0.053 0.008 0.000 0.000 0.000 0.939
73 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
79 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 0 0 0 1 0 0 0 116 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
83 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 8 0 0 0 0 56 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
86 aeroway = * 0 0 0 3 0 0 0 0 12 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
87 # industrial 0 0 0 3 1 0 0 0 220 0.000 0.000 0.000 0.013 0.004 0.000 0.000 0.000 0.982
88 landuse = industrial 0 0 0 3 0 0 0 0 59 0.000 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.952
89 building = industrial 0 0 0 0 1 0 0 0 73 0.000 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.986
90 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 6 0 0 13 39 1 2 3 646 0.008 0.000 0.000 0.018 0.055 0.001 0.003 0.004 0.910
94 amenity = fuel 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
97 power = * 0 0 0 0 0 0 0 0 186 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 0 0 4 38 0 1 3 270 0.000 0.000 0.000 0.013 0.120 0.000 0.003 0.009 0.854
101 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
102 # religion 0 3 0 9 251 0 5 6 90 0.000 0.008 0.000 0.025 0.690 0.000 0.014 0.016 0.247
103 amenity = place_of_worship 0 2 0 0 238 0 1 6 61 0.000 0.006 0.000 0.000 0.773 0.000 0.003 0.019 0.198
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
106 building = church 0 1 0 0 147 0 0 5 36 0.000 0.005 0.000 0.000 0.778 0.000 0.000 0.026 0.190
107 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
109 religion = * 0 3 0 7 248 0 5 6 84 0.000 0.008 0.000 0.020 0.703 0.000 0.014 0.017 0.238
110 # education 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = school 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = kindergarten 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = arts_centre 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 faculty = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 # healthcare 0 0 0 0 0 0 2 0 1524 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
126 amenity = hospital 0 0 0 0 0 0 1 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.111 0.000 0.889
127 amenity = pharmacy 0 0 0 0 0 0 1 0 157 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
128 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = veterinary 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
133 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 healthcare = * 0 0 0 0 0 0 0 0 105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 # government 0 0 0 1 7 0 0 0 201 0.000 0.000 0.000 0.005 0.033 0.000 0.000 0.000 0.962
137 amenity = fire_station 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = ranger_station 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = townhall 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
140 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
141 amenity = post_box 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
142 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = courthouse 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
148 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = cinema 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = social_facility 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = public_building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_bath 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
154 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 office = newspaper 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 office = research 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = notary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 landuse = military 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 military = * 0 0 0 0 3 0 0 0 43 0.000 0.000 0.000 0.000 0.065 0.000 0.000 0.000 0.935
168 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 # bank 0 0 0 1 1 0 0 0 100 0.000 0.000 0.000 0.010 0.010 0.000 0.000 0.000 0.980
171 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
172 amenity = bank 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
173 amenity = bureau_de_change 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 # tourism 0 0 3 19 343 2 10 11 793 0.000 0.000 0.003 0.016 0.290 0.002 0.008 0.009 0.671
175 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
176 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
177 amenity = fountain 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
178 tourism = * 0 0 0 6 283 0 4 8 466 0.000 0.000 0.000 0.008 0.369 0.000 0.005 0.010 0.608
179 historic = * 0 0 2 16 159 2 6 7 372 0.000 0.000 0.004 0.028 0.282 0.004 0.011 0.012 0.660
180 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
181 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
182 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
184 artwork_type = * 0 0 0 0 1 0 0 0 34 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
185 # sport 0 1 0 1 2 1 0 0 181 0.000 0.005 0.000 0.005 0.011 0.005 0.000 0.000 0.973
186 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 leisure = * 0 1 0 1 2 1 0 0 174 0.000 0.006 0.000 0.006 0.011 0.006 0.000 0.000 0.972
188 sport = * 0 1 0 1 2 1 0 0 75 0.000 0.013 0.000 0.013 0.025 0.013 0.000 0.000 0.938
189 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 # office 0 0 0 0 1 0 0 0 274 0.000 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.996
191 office = * 0 0 0 0 1 0 0 0 274 0.000 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.996
192 # amenity 11 0 1 569 7 7 4 1 2289 0.004 0.000 0.000 0.197 0.002 0.002 0.001 0.000 0.792
193 amenity = cafe 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 amenity = fast_food 0 0 0 0 0 0 0 0 43 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 amenity = bar 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 shop = convenience 0 0 0 0 0 0 0 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = clothes 0 0 0 0 0 0 0 0 157 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = car_repair 0 0 0 557 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
200 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
201 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 shop = supermarket 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = car_parts 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
205 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = doityourself 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = pet 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = jewelry 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
218 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 amenity = * 11 0 1 7 1 1 1 1 340 0.030 0.000 0.003 0.019 0.003 0.003 0.003 0.003 0.937
222 shop = * 0 0 0 4 1 0 2 0 746 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
223 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 club = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 # building 0 1 1 35 91 0 3 1 1417 0.000 0.001 0.001 0.023 0.059 0.000 0.002 0.001 0.915
226 building = yes 0 1 0 9 82 0 2 0 974 0.000 0.001 0.000 0.008 0.077 0.000 0.002 0.000 0.912
227 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
228 building = commercial 0 0 0 0 0 0 0 0 40 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
231 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
232 building = residential 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = construction 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = * 0 0 1 26 6 0 1 1 136 0.000 0.000 0.006 0.152 0.035 0.000 0.006 0.006 0.795
236 building:part = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 entrance = * 0 0 0 0 0 0 0 0 36 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 # other 0 0 0 0 0 0 0 0 101 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # TOTAL 11 4 4 695 463 11 23 15 13867 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.919

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 2 0 0 0.000 0.000 2 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
7 # place 29 0 0 0.000 0.000 18 0 0 0.000 0.000
8 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
11 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
12 place = isolated_dwelling 2 0 0 0.000 0.000 2 0 0 0.000 0.000
13 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
14 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
15 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
16 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
17 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
18 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
19 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
20 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
22 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
23 # suburb 214 22 19 0.103 0.089 206 20 17 0.097 0.083
24 landuse = cemetery 46 12 11 0.261 0.239 41 10 9 0.244 0.220
25 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
26 landuse = construction 9 1 1 0.111 0.111 9 1 1 0.111 0.111
27 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
29 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
30 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
31 leisure = park 68 3 3 0.044 0.044 68 3 3 0.044 0.044
32 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
33 amenity = marketplace 4 0 0 0.000 0.000 4 0 0 0.000 0.000
34 place = * 9 0 0 0.000 0.000 9 0 0 0.000 0.000
35 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
36 landuse = * 43 5 4 0.116 0.093 42 5 4 0.119 0.095
37 # natural 189 3 7 0.016 0.037 141 3 6 0.021 0.043
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
41 leisure = nature_reserve 5 0 0 0.000 0.000 5 0 0 0.000 0.000
42 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
43 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
44 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
45 # water 181 6 6 0.033 0.033 128 3 3 0.023 0.023
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
49 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
50 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 99 0 0 0.000 0.000 66 0 0 0.000 0.000
54 natural = spring 15 0 0 0.000 0.000 15 0 0 0.000 0.000
55 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
56 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
57 water = * 92 0 0 0.000 0.000 62 0 0 0.000 0.000
58 # highway 6142 66 66 0.011 0.011 1635 17 18 0.010 0.011
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
61 highway = primary 217 20 20 0.092 0.092 32 1 1 0.031 0.031
62 highway = secondary 312 1 0 0.003 0.000 46 1 0 0.022 0.000
63 highway = tertiary 4047 5 5 0.001 0.001 1130 2 2 0.002 0.002
64 highway = unclassified 146 1 1 0.007 0.007 102 1 1 0.010 0.010
65 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
66 highway = service 117 6 6 0.051 0.051 71 3 3 0.042 0.042
67 highway = track 250 11 12 0.044 0.048 159 3 5 0.019 0.031
68 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 279 4 4 0.014 0.014 165 4 4 0.024 0.024
71 bridge = * 503 3 3 0.006 0.006 339 3 3 0.009 0.009
72 # public_transport 245 13 15 0.053 0.061 191 6 8 0.031 0.042
73 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
79 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
80 amenity = bus_station 4 0 0 0.000 0.000 4 0 0 0.000 0.000
81 amenity = ferry_terminal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
82 public_transport = * 117 0 1 0.000 0.009 109 0 1 0.000 0.009
83 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 64 8 8 0.125 0.125 27 2 2 0.074 0.074
86 aeroway = * 15 3 3 0.200 0.200 13 2 2 0.154 0.154
87 # industrial 224 3 4 0.013 0.018 129 3 4 0.023 0.031
88 landuse = industrial 62 3 3 0.048 0.048 58 3 3 0.052 0.052
89 building = industrial 74 0 1 0.000 0.014 53 0 1 0.000 0.019
90 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 82 0 0 0.000 0.000 17 0 0 0.000 0.000
93 # infrastructure 710 22 62 0.031 0.087 441 11 27 0.025 0.061
94 amenity = fuel 23 0 0 0.000 0.000 21 0 0 0.000 0.000
95 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
96 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
97 power = * 186 0 0 0.000 0.000 99 0 0 0.000 0.000
98 substation = * 27 0 0 0.000 0.000 26 0 0 0.000 0.000
99 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
100 man_made = * 316 5 45 0.016 0.142 184 4 19 0.022 0.103
101 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
102 # religion 364 17 269 0.047 0.739 328 13 237 0.040 0.723
103 amenity = place_of_worship 308 3 246 0.010 0.799 286 3 224 0.010 0.783
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 3 1 1 0.333 0.333 3 1 1 0.333 0.333
106 building = church 189 1 153 0.005 0.810 184 1 147 0.005 0.799
107 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
108 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
109 religion = * 353 15 264 0.042 0.748 318 12 233 0.038 0.733
110 # education 100 0 0 0.000 0.000 88 0 0 0.000 0.000
111 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
112 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
113 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
114 amenity = school 10 0 0 0.000 0.000 10 0 0 0.000 0.000
115 amenity = kindergarten 12 0 0 0.000 0.000 12 0 0 0.000 0.000
116 amenity = arts_centre 8 0 0 0.000 0.000 8 0 0 0.000 0.000
117 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
119 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
120 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
121 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
122 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
123 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
124 faculty = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
125 # healthcare 1526 2 0 0.001 0.000 493 2 0 0.004 0.000
126 amenity = hospital 9 1 0 0.111 0.000 9 1 0 0.111 0.000
127 amenity = pharmacy 158 1 0 0.006 0.000 60 1 0 0.017 0.000
128 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
129 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
130 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
131 amenity = veterinary 7 0 0 0.000 0.000 7 0 0 0.000 0.000
132 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
133 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
135 healthcare = * 105 0 0 0.000 0.000 83 0 0 0.000 0.000
136 # government 209 1 8 0.005 0.038 189 1 7 0.005 0.037
137 amenity = fire_station 3 0 0 0.000 0.000 3 0 0 0.000 0.000
138 amenity = ranger_station 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 amenity = townhall 7 0 1 0.000 0.143 7 0 1 0.000 0.143
140 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
141 amenity = post_box 4 0 1 0.000 0.250 4 0 1 0.000 0.250
142 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
143 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
144 amenity = courthouse 2 0 0 0.000 0.000 2 0 0 0.000 0.000
145 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
148 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 amenity = cinema 2 0 0 0.000 0.000 2 0 0 0.000 0.000
150 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
151 amenity = social_facility 3 0 0 0.000 0.000 3 0 0 0.000 0.000
152 amenity = public_building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
153 amenity = public_bath 4 0 1 0.000 0.250 4 0 1 0.000 0.250
154 amenity = vehicle_inspection 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
156 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
157 office = newspaper 3 0 0 0.000 0.000 3 0 0 0.000 0.000
158 office = research 4 0 0 0.000 0.000 4 0 0 0.000 0.000
159 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
161 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = notary 3 0 0 0.000 0.000 3 0 0 0.000 0.000
164 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
165 landuse = military 32 0 0 0.000 0.000 31 0 0 0.000 0.000
166 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
167 military = * 46 0 3 0.000 0.065 34 0 2 0.000 0.059
168 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 # bank 102 1 2 0.010 0.020 93 1 2 0.011 0.022
171 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
172 amenity = bank 80 0 1 0.000 0.013 71 0 1 0.000 0.014
173 amenity = bureau_de_change 9 0 0 0.000 0.000 9 0 0 0.000 0.000
174 # tourism 1181 34 375 0.029 0.318 995 32 295 0.032 0.296
175 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
176 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
177 amenity = fountain 5 1 0 0.200 0.000 5 1 0 0.200 0.000
178 tourism = * 767 10 297 0.013 0.387 626 10 243 0.016 0.388
179 historic = * 564 26 184 0.046 0.326 492 24 143 0.049 0.291
180 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
181 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
182 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
183 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
184 artwork_type = * 35 0 1 0.000 0.029 34 0 1 0.000 0.029
185 # sport 186 3 5 0.016 0.027 169 2 4 0.012 0.024
186 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
187 leisure = * 179 3 5 0.017 0.028 162 2 4 0.012 0.025
188 sport = * 80 3 5 0.037 0.062 71 2 4 0.028 0.056
189 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
190 # office 275 0 1 0.000 0.004 241 0 1 0.000 0.004
191 office = * 275 0 1 0.000 0.004 241 0 1 0.000 0.004
192 # amenity 2889 592 595 0.205 0.206 1581 18 30 0.011 0.019
193 amenity = cafe 68 0 0 0.000 0.000 62 0 0 0.000 0.000
194 amenity = fast_food 43 0 0 0.000 0.000 36 0 0 0.000 0.000
195 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
196 amenity = bar 19 0 0 0.000 0.000 18 0 0 0.000 0.000
197 shop = convenience 166 0 0 0.000 0.000 120 0 0 0.000 0.000
198 shop = clothes 157 0 0 0.000 0.000 64 0 0 0.000 0.000
199 shop = car_repair 656 564 565 0.860 0.861 106 7 16 0.066 0.151
200 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
201 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
202 shop = supermarket 67 0 0 0.000 0.000 36 0 0 0.000 0.000
203 shop = car_parts 134 0 0 0.000 0.000 49 0 0 0.000 0.000
204 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
205 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
206 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
207 shop = doityourself 53 0 0 0.000 0.000 50 0 0 0.000 0.000
208 shop = pet 22 0 0 0.000 0.000 20 0 0 0.000 0.000
209 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
210 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
211 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
212 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
213 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
214 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
215 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
216 shop = jewelry 71 0 0 0.000 0.000 6 0 0 0.000 0.000
217 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
218 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
219 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
220 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
221 amenity = * 363 21 21 0.058 0.058 262 8 9 0.031 0.034
222 shop = * 753 6 5 0.008 0.007 512 3 2 0.006 0.004
223 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
224 club = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
225 # building 1549 40 128 0.026 0.083 1033 14 84 0.014 0.081
226 building = yes 1068 12 92 0.011 0.086 662 8 73 0.012 0.110
227 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
228 building = commercial 40 0 0 0.000 0.000 39 0 0 0.000 0.000
229 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
230 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
231 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
232 building = residential 8 0 0 0.000 0.000 8 0 0 0.000 0.000
233 building = construction 9 0 0 0.000 0.000 9 0 0 0.000 0.000
234 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
235 building = * 171 28 33 0.164 0.193 122 6 10 0.049 0.082
236 building:part = * 15 0 0 0.000 0.000 15 0 0 0.000 0.000
237 entrance = * 36 0 0 0.000 0.000 27 0 0 0.000 0.000
238 # other 101 0 0 0.000 0.000 97 0 0 0.000 0.000
239 # TOTAL 15093 748 1199 0.050 0.079 7118 95 442 0.013 0.062